Cullen McKay

Cullen McKay

School
Coastal Carolina
Born
2003-10-03
Hometown
Pensacola, FL
Bats / Throws
R/R
Height / Weight
6-1 · 210

Cape League Pitching (expand stats for Game Logs)

2023 — Cotuit Kettleers · Coastal Carolina
2024 — Cotuit Kettleers · Coastal Carolina
Date Team Opp Result Dec GS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9FIPERA+
2023
Season Total  2-0, 1 SV 1 10.2 34 45 7 3 3 0 7 6 3 1 2 2.53 1.31 5.06 5.91 5.54 191
2024
Season Total  0-0 0 6.1 24 28 5 5 5 1 4 0 7 0 0 0 1 0 7.11 1.42 9.95 5.68 5.51 67

CCBL Playoffs

Playoff Batting Game Log
2023 Playoffs — Cotuit Kettleers
DateTeamOppResultPos PAABRHTB 2B3BHRRBI SHSFHBP BBIBBSO SBCSGIDP POAEDP AVGOBPSLGOPS
2023 Playoffs
Season Total 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Playoff Pitching Game Log
2023 Playoffs — Cotuit Kettleers
2024 Playoffs — Cotuit Kettleers
DateTeamOppResultDecGS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9
2023 Playoffs
Season Total  0-0 0 2.1 0 0 1 2 2 1 1 0 2 0 0 0 0 0 7.71 0.86 7.71 3.86
2024 Playoffs
Season Total  0-0 1 4.0 13 17 3 2 2 0 3 0 4 0 1 0 1 0 4.50 1.50 9.00 6.75

2023 Advanced Metrics (Trackman)

Pitching
Pitching
Exit Velo Against
76
77.1 mph
Hard-Hit % Against
57
14.8%
Ground Ball %
55
44.4%
K %
5
13.3%
BB %
15
15.5%
Whiff %
28
21.4%
Chase %
37
25.9%
Fastball Velocity
79
92.0 mph
Run Value/100
64
+0.99
Pitch-level percentiles vs. 2023 qualified pitchers (min 50 pitches); K%/BB% vs. qualified pitchers (min 8 IP); bar = percentile rank, value on right = actual stat
Pitch movement (catcher's-eye view, inches)
-20 -20 -10 -10 10 10 20 20 Slider Curveball Curveball TwoSeamFastBall Slider Slider Slider Slider Slider TwoSeamFastBall Curveball Curveball TwoSeamFastBall Curveball Fastball TwoSeamFastBall Curveball TwoSeamFastBall TwoSeamFastBall Curveball Curveball TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall Fastball TwoSeamFastBall ChangeUp TwoSeamFastBall TwoSeamFastBall Curveball Curveball TwoSeamFastBall Fastball TwoSeamFastBall Slider Slider Slider Slider Fastball Slider Fastball Slider Fastball Slider Slider Slider ChangeUp Fastball Fastball Slider ChangeUp Fastball ChangeUp Fastball Fastball Slider Fastball Fastball Fastball Fastball Slider Slider Slider ChangeUp Slider Fastball Fastball Fastball Fastball Fastball ChangeUp Fastball Slider Sinker Sinker Slider Sinker Slider Slider Sinker Sinker Sinker Slider Slider Fastball Fastball Sinker Sinker Fastball Sinker Fastball Slider Slider Fastball Fastball ChangeUp ChangeUp ChangeUp Fastball Fastball Fastball Curveball Curveball Fastball Curveball Curveball Fastball Fastball Curveball ChangeUp Fastball Fastball Fastball ChangeUp Fastball Fastball Fastball ChangeUp Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball ChangeUp Fastball Slider Fastball Fastball Fastball ChangeUp Fastball Slider Fastball Fastball Fastball Slider Fastball Fastball Fastball Slider Slider Fastball Fastball ChangeUp Slider Slider Slider Fastball ChangeUp Slider Slider Horizontal Break (in) Induced Vertical Break (in)
PitchUsage%VeloSpiniVBHBWhiff%
Fastball 37.1% 92.0 2312 14.9 16.8 21.4
Slider 24.1% 83.0 2305 -4.4 -0.8 43.8
TwoSeamFastBall 12.4% 92.4 2345 14.0 20.1 0.0
Curveball 10.6% 83.6 2333 -5.0 -1.2 40.0
ChangeUp 9.4% 85.7 1950 7.0 16.5 0.0
Sinker 5.3% 92.2 2342 16.6 20.3 0.0
Other 1.2% 0.0
Rolling velo by game (2023-06-30 – 2023-07-31)
90.9 81.3
Run Value/100 replicates MLB's own published methodology: a count-conditioned run-expectancy model (base-out state × ball-strike count, same RE24 approach as the baserunning model but extended to the pitch level) values every single pitch, not just PA outcomes — a called strike moving the count from 1-1 to 1-2 has real value even though nothing "happened." Doesn't use Trackman at all, just play-by-play + pitch sequencing, so it isn't restricted to Trackman-covered games the way most of this section is. The Fielding row is a range-runs estimate: batted balls are bucketed by position + Trackman-derived difficulty (hang time/distance/exit velo, same buckets as the baserunning model), and the fielder — parsed directly from that specific play's PBP description, not a per-game starting lineup — is credited or debited the run-value gap between the bucket's expected out rate and what actually happened. Barrel% uses MLB's actual published EV/launch-angle lookup table — a ball must be hit 98+ mph, with the qualifying launch-angle window widening as EV climbs (a tight 26-30° band right at 98 mph, up to a wide 8-50° band at 116+ mph); Solid Contact % is a CCBL-only complement using that same table shifted 10 mph lower (88+ mph and up), since MLB's absolute 98+ mph Barrel threshold leaves ~70% of CCBL hitters flat at 0%. Hard-Hit % is exit velo alone, no launch-angle requirement: 95+ mph off the bat. xBA/xSLG/xwOBA use a k-nearest-neighbor model on this season's own batted balls, not MLB's own published model or league-wide MLB data — those, Fielding, and Run Value should be read as CCBL-relative, not compared directly to MLB's own advanced tracking numbers.