Parker Coil

Parker Coil

School
Arkansas
Born
2004-01-06
Hometown
Edmond, OK
Bats / Throws
R/L
Height / Weight
6-3 · 195
Drafted
2026 · Rd 20 (#603 overall) · Cleveland Guardians

Cape League Pitching (expand stats for Game Logs)

2023 — Falmouth Commodores · Arkansas
2024 — Falmouth Commodores · Arkansas
Date Team Opp Result Dec GS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9FIPERA+
2023
Season Total  1-1, 2 SV 0 24.1 95 102 26 9 7 0 5 26 1 1 4 1 2.59 1.27 9.62 1.85 2.46 184
2024
Season Total  0-4, 2 SV 5 25.1 109 118 27 22 20 5 7 0 25 1 0 1 2 0 7.11 1.34 8.88 2.49 5.31 67

CCBL Playoffs

Playoff Batting Game Log
2023 Playoffs — Falmouth Commodores
DateTeamOppResultPos PAABRHTB 2B3BHRRBI SHSFHBP BBIBBSO SBCSGIDP POAEDP AVGOBPSLGOPS
2023 Playoffs
Season Total 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Playoff Pitching Game Log
2023 Playoffs — Falmouth Commodores
DateTeamOppResultDecGS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9
2023 Playoffs
Season Total  0-0 0 0.2 0 0 2 3 3 0 2 0 1 0 0 0 0 0 40.50 6.00 13.50 27.00

CCBL All-Star Game

YearTeamGGSWLSV IPHRERBBSOHRHBP ERAWHIPK/9BB/9
2024Cape Cod League West All-Stars10 0001.0 2220 110 18.00 2.00 9.00 0.00

Professional Pitching

YearLevelTeamOrg GGSIPHRER BBSOHRWLSV ERAWHIPK/9
2026A Hill CityCleveland Guardians 603.2 1043 310 010 7.36 3.55 2.45
2026 A Career (1 yr) 603.2 1043 310 010 7.36 3.55 2.45

2024 Advanced Metrics (Trackman)

Pitching
Pitching
Exit Velo Against
75
79.5 mph
Hard-Hit % Against
55
15.5%
Ground Ball %
52
42.3%
K %
50
23.2%
BB %
79
6.5%
Whiff %
34
23.9%
Chase %
96
38.0%
Fastball Velocity
30
89.5 mph
Run Value/100
26
-1.35
Pitch-level percentiles vs. 2024 qualified pitchers (min 50 pitches); K%/BB% vs. qualified pitchers (min 8 IP); bar = percentile rank, value on right = actual stat
Pitch movement (catcher's-eye view, inches)
-20 -20 -10 -10 10 10 20 20 Fastball Fastball ChangeUp Fastball Cutter Fastball Cutter Fastball Fastball Fastball Fastball Fastball Fastball Cutter Fastball Slider Fastball Cutter Fastball Slider Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Cutter Fastball Fastball Sinker ChangeUp Cutter Fastball ChangeUp ChangeUp Fastball Curveball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball ChangeUp Cutter Cutter Fastball Cutter Sinker Fastball Cutter ChangeUp Curveball Cutter Cutter Cutter Curveball Curveball Cutter Curveball Curveball Cutter Fastball Cutter Cutter Fastball Curveball Cutter Cutter Curveball Cutter Fastball Curveball Cutter Cutter Fastball Fastball Fastball Fastball Cutter Fastball Cutter Curveball Cutter Cutter Fastball Cutter Curveball Fastball Cutter Cutter Fastball Cutter Fastball Fastball Fastball Cutter Curveball Cutter Cutter Fastball Cutter Cutter Cutter Cutter Curveball Fastball Fastball Fastball Fastball Cutter Fastball Fastball Fastball Fastball Fastball Fastball Cutter Fastball Fastball Fastball Cutter Fastball Fastball Fastball ChangeUp Fastball ChangeUp Cutter Fastball Fastball Slider Cutter ChangeUp Fastball Fastball ChangeUp Fastball Cutter Fastball Fastball Fastball Slider Fastball Fastball Fastball Fastball Fastball Fastball Cutter Cutter Slider Cutter Slider Cutter Fastball ChangeUp Cutter Fastball Slider Cutter Slider Cutter Fastball Fastball Fastball Fastball Fastball Slider Slider Cutter ChangeUp Fastball Cutter Fastball Cutter Cutter Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Cutter Cutter Fastball Cutter Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Cutter Fastball Cutter Fastball Fastball Cutter Fastball Fastball Cutter Slider Fastball Fastball Fastball Fastball Fastball Slider Fastball Cutter ChangeUp Fastball Fastball Fastball Fastball Fastball Slider Cutter Cutter Fastball Fastball Slider Fastball Slider Fastball Cutter Slider Fastball Fastball Fastball Fastball Curveball Curveball Fastball Fastball Fastball Cutter Cutter Cutter Fastball Fastball ChangeUp Curveball Fastball Fastball Fastball Fastball Fastball ChangeUp Fastball ChangeUp Fastball Cutter Fastball Curveball Cutter Fastball Fastball Cutter Fastball Fastball Fastball Curveball Curveball Curveball ChangeUp Fastball Curveball Fastball ChangeUp Cutter Fastball Fastball Curveball Fastball Fastball Fastball Fastball Curveball Fastball Fastball Fastball Curveball Curveball Fastball Cutter Fastball Fastball Fastball Fastball Fastball Fastball Cutter ChangeUp Sinker Fastball Fastball ChangeUp Curveball Cutter Sinker Sinker Fastball Cutter Fastball Sinker Fastball Cutter Fastball Sinker Sinker Sinker Fastball ChangeUp Curveball Fastball Fastball Cutter Cutter ChangeUp Cutter Fastball Sinker Fastball ChangeUp Sinker Curveball ChangeUp Fastball Fastball ChangeUp Fastball Sinker Sinker Sinker Cutter Sinker Fastball Fastball Sinker Sinker Cutter Sinker ChangeUp Curveball Curveball Sinker Fastball Fastball Fastball Sinker Fastball Fastball Fastball ChangeUp Fastball ChangeUp ChangeUp Sinker Slider Cutter Fastball Fastball Slider Fastball Fastball Slider Fastball Fastball Fastball Fastball ChangeUp Fastball Slider Fastball Slider Slider Fastball Cutter Cutter Slider Fastball Cutter Cutter ChangeUp Sinker Cutter Fastball Fastball Horizontal Break (in) Induced Vertical Break (in)
PitchUsage%VeloSpiniVBHBWhiff%
Fastball 52.3% 89.5 2350 15.4 -7.0 20.0
Cutter 21.8% 85.7 2477 6.7 2.9 32.0
ChangeUp 7.5% 83.5 1536 10.2 -13.0 7.7
Curveball 7.3% 78.8 2889 -8.5 18.1 30.8
Slider 5.8% 79.4 2857 -6.4 18.9 54.5
Sinker 5.3% 89.9 2296 12.5 -15.4 15.4
Rolling velo by game (2024-06-17 – 2024-08-01)
87.6 85.1
Run Value/100 replicates MLB's own published methodology: a count-conditioned run-expectancy model (base-out state × ball-strike count, same RE24 approach as the baserunning model but extended to the pitch level) values every single pitch, not just PA outcomes — a called strike moving the count from 1-1 to 1-2 has real value even though nothing "happened." Doesn't use Trackman at all, just play-by-play + pitch sequencing, so it isn't restricted to Trackman-covered games the way most of this section is. The Fielding row is a range-runs estimate: batted balls are bucketed by position + Trackman-derived difficulty (hang time/distance/exit velo, same buckets as the baserunning model), and the fielder — parsed directly from that specific play's PBP description, not a per-game starting lineup — is credited or debited the run-value gap between the bucket's expected out rate and what actually happened. Barrel% uses MLB's actual published EV/launch-angle lookup table — a ball must be hit 98+ mph, with the qualifying launch-angle window widening as EV climbs (a tight 26-30° band right at 98 mph, up to a wide 8-50° band at 116+ mph); Solid Contact % is a CCBL-only complement using that same table shifted 10 mph lower (88+ mph and up), since MLB's absolute 98+ mph Barrel threshold leaves ~70% of CCBL hitters flat at 0%. Hard-Hit % is exit velo alone, no launch-angle requirement: 95+ mph off the bat. xBA/xSLG/xwOBA use a k-nearest-neighbor model on this season's own batted balls, not MLB's own published model or league-wide MLB data — those, Fielding, and Run Value should be read as CCBL-relative, not compared directly to MLB's own advanced tracking numbers.