Rocco Reid

Rocco Reid

School
Clemson
Born
2002-10-16
Hometown
Durango, CO
Bats / Throws
R/L
Height / Weight
6-0 · 200
Drafted
2024 · Rd 15 (#464 overall) · Arizona Diamondbacks

Cape League Pitching (expand stats for Game Logs)

2023 — Brewster Whitecaps · Clemson
2024 — Brewster Whitecaps · Clemson
Date Team Opp Result Dec GS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9FIPERA+
2023
Season Total  0-4 4 22.0 88 110 30 23 14 2 10 16 7 4 1 1 5.73 1.82 6.55 4.09 5.90 86
2024
Season Total  0-2 2 6.1 26 32 9 10 9 0 3 0 6 2 0 1 0 0 12.79 1.89 8.53 4.26 4.24 38

CCBL Playoffs

Playoff Batting Game Log
2023 Playoffs — Brewster Whitecaps
DateTeamOppResultPos PAABRHTB 2B3BHRRBI SHSFHBP BBIBBSO SBCSGIDP POAEDP AVGOBPSLGOPS
2023 Playoffs
Season Total 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Playoff Pitching Game Log
2023 Playoffs — Brewster Whitecaps
DateTeamOppResultDecGS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9
2023 Playoffs
Season Total  0-0 0 3.1 0 0 1 0 0 0 0 0 3 0 0 0 0 0 0.00 0.30 8.10

Professional Pitching

YearLevelTeamOrg GGSIPHRER BBSOHRWLSV ERAWHIPK/9
2024A VisaliaArizona Diamondbacks 404.0 455 350 010 11.25 1.75 11.25
2025A VisaliaArizona Diamondbacks 10017.1 1485 10260 100 2.60 1.38 13.50
2025A+ HillsboroArizona Diamondbacks 21028.0 261310 18243 100 3.21 1.57 7.71
2026A VisaliaArizona Diamondbacks 406.0 411 1131 101 1.50 0.83 19.50
2026A+ HillsboroArizona Diamondbacks 24030.1 312521 21372 212 6.23 1.71 10.98
2025–2026 A+ Career (2 yrs) 45058.1 573831 39615 312 4.78 1.65 9.41
2024–2026 A Career (3 yrs) 18027.1 221411 14441 211 3.62 1.32 14.49

2023 Advanced Metrics (Trackman)

Pitching
Pitching
Exit Velo Against
80
76.7 mph
Hard-Hit % Against
61
13.9%
Ground Ball %
89
59.7%
K %
19
17.4%
BB %
42
10.9%
Whiff %
19
18.9%
Chase %
36
25.7%
Fastball Velocity
43
89.9 mph
Pitch-level percentiles vs. 2023 qualified pitchers (min 50 pitches); K%/BB% vs. qualified pitchers (min 8 IP); bar = percentile rank, value on right = actual stat
Pitch movement (catcher's-eye view, inches)
-20 -20 -10 -10 10 10 20 20 Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Slider Slider Fastball Fastball Slider Slider Fastball Slider Fastball Fastball ChangeUp Slider Fastball Fastball Fastball Slider Slider Fastball Slider Slider Slider Slider Fastball Slider Slider Fastball Fastball Fastball Slider Fastball Slider Fastball Fastball Slider Fastball Slider Fastball Fastball Fastball Fastball Fastball Slider Slider Fastball Fastball Fastball Fastball Fastball Sinker Sinker Sinker Sinker Sinker Slider Sinker Sinker Sinker Sinker Slider Sinker Sinker Sinker Sinker Sinker Slider Fastball Slider Slider Slider Sinker Sinker Fastball Fastball Slider Slider Fastball Fastball Fastball Fastball Fastball Fastball Sinker Sinker Fastball Sinker Sinker Sinker Sinker Sinker Slider Fastball Slider Slider Slider Sinker Slider Slider Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Fastball Slider Sinker Sinker Slider Sinker Slider Sinker ChangeUp Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Slider Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Slider Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Fastball Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Slider Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Slider Sinker Sinker Sinker Sinker Sinker Sinker Slider Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker ChangeUp Sinker Sinker Sinker Sinker Sinker Slider Sinker Slider Sinker Sinker Slider Sinker Slider Sinker Sinker Sinker Sinker Sinker Sinker Sinker Slider Fastball TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall Slider TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall Slider Slider Slider Slider Slider Sinker Sinker Fastball Slider Slider Slider Sinker Sinker Slider Slider Sinker Sinker Fastball Sinker Sinker Slider Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Slider Fastball Sinker Fastball Slider Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Fastball Sinker Slider Sinker Sinker Sinker Sinker Fastball Fastball Fastball Fastball Fastball Fastball Slider Fastball Fastball Fastball Slider Fastball Fastball Fastball Slider Slider Fastball Fastball Fastball Fastball Fastball Fastball Fastball Slider Fastball Fastball Fastball Fastball Fastball Fastball Fastball Slider Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Slider Fastball Fastball Slider Slider Slider Fastball Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Sinker Fastball Slider Sinker Sinker Sinker Sinker Horizontal Break (in) Induced Vertical Break (in)
PitchUsage%VeloSpiniVBHBWhiff%
Sinker 47.0% 89.8 2144 5.7 -13.9 15.4
Fastball 27.2% 89.9 2147 6.4 -14.0 18.8
Slider 18.6% 79.7 2275 -2.2 10.1 35.5
TwoSeamFastBall 6.2% 92.2 2104 5.3 -13.8 0.0
ChangeUp 1.0% 85.2 1827 3.7 -12.1 0.0
Rolling velo by game (2023-06-11 – 2023-07-28)
91.7 84.4
Run Value/100 replicates MLB's own published methodology: a count-conditioned run-expectancy model (base-out state × ball-strike count, same RE24 approach as the baserunning model but extended to the pitch level) values every single pitch, not just PA outcomes — a called strike moving the count from 1-1 to 1-2 has real value even though nothing "happened." Doesn't use Trackman at all, just play-by-play + pitch sequencing, so it isn't restricted to Trackman-covered games the way most of this section is. The Fielding row is a range-runs estimate: batted balls are bucketed by position + Trackman-derived difficulty (hang time/distance/exit velo, same buckets as the baserunning model), and the fielder — parsed directly from that specific play's PBP description, not a per-game starting lineup — is credited or debited the run-value gap between the bucket's expected out rate and what actually happened. Barrel% uses MLB's actual published EV/launch-angle lookup table — a ball must be hit 98+ mph, with the qualifying launch-angle window widening as EV climbs (a tight 26-30° band right at 98 mph, up to a wide 8-50° band at 116+ mph); Solid Contact % is a CCBL-only complement using that same table shifted 10 mph lower (88+ mph and up), since MLB's absolute 98+ mph Barrel threshold leaves ~70% of CCBL hitters flat at 0%. Hard-Hit % is exit velo alone, no launch-angle requirement: 95+ mph off the bat. xBA/xSLG/xwOBA use a k-nearest-neighbor model on this season's own batted balls, not MLB's own published model or league-wide MLB data — those, Fielding, and Run Value should be read as CCBL-relative, not compared directly to MLB's own advanced tracking numbers.