Kade Grundy

Kade Grundy

School
Louisville
Born
2002-04-10
Hometown
Somerset, KY
Bats / Throws
R/R
Height / Weight
6-1 · 205

Cape League Pitching (expand stats for Game Logs)

2022 — Bourne Braves · Louisville
2023 — Bourne Braves · Louisville
Date Team Opp Result Dec GS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9FIPERA+
2022
Season Total  3-1 3 25.0 92 103 20 7 6 3 9 25 1 1 1 2.16 1.16 9.00 3.24 4.07 169
2023
Season Total  1-0 0 11.1 39 47 8 3 3 2 7 11 0 1 0 2.38 1.32 8.74 5.56 6.07 198

CCBL Playoffs

Playoff Batting Game Log
2022 Playoffs — Bourne Braves
DateTeamOppResultPos PAABRHTB 2B3BHRRBI SHSFHBP BBIBBSO SBCSGIDP POAEDP AVGOBPSLGOPS
2022 Playoffs
Season Total 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Playoff Pitching Game Log
2022 Playoffs — Bourne Braves
DateTeamOppResultDecGS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9
2022 Playoffs
Season Total  1-0 0 4.1 0 0 5 2 2 1 1 0 5 0 0 0 0 0 4.15 1.38 10.38 2.08

2023 Advanced Metrics (Trackman)

Pitching
Pitching
Exit Velo Against
90
74.9 mph
Hard-Hit % Against
26
20.8%
Ground Ball %
61
45.8%
K %
44
21.2%
BB %
22
13.5%
Whiff %
35
22.5%
Chase %
73
31.8%
Fastball Velocity
69
91.4 mph
Pitch-level percentiles vs. 2023 qualified pitchers (min 50 pitches); K%/BB% vs. qualified pitchers (min 8 IP); bar = percentile rank, value on right = actual stat
Pitch movement (catcher's-eye view, inches)
-20 -20 -10 -10 10 10 20 20 Fastball Fastball Fastball Fastball Fastball Fastball Slider Fastball ChangeUp Fastball Fastball Fastball Fastball Fastball Slider Fastball ChangeUp ChangeUp Curveball Fastball Slider Slider Fastball Fastball Slider Fastball Fastball Slider Fastball Fastball Fastball Fastball Slider Fastball Fastball Slider Slider Slider Fastball Fastball Fastball Slider Fastball Slider Curveball Curveball Fastball Fastball Fastball Fastball Fastball Fastball Curveball Fastball Curveball Fastball Fastball Fastball Slider Fastball Slider Slider Curveball Fastball Fastball ChangeUp Fastball Fastball Fastball Fastball ChangeUp Fastball Fastball ChangeUp Fastball Slider Slider Slider Curveball Slider Slider Fastball Fastball Slider Fastball Slider Slider Fastball Slider Slider Fastball Slider Fastball Fastball Slider Fastball Fastball Fastball Curveball Fastball Fastball Fastball Cutter Slider Slider Fastball Fastball Cutter Slider Curveball Fastball Fastball Fastball Fastball Fastball Slider Fastball Slider Slider Fastball Slider Fastball Slider Slider Slider Fastball Fastball Fastball Slider Slider Fastball Slider Fastball Curveball Fastball Fastball Fastball Curveball Fastball Curveball Fastball Curveball Curveball Fastball Fastball Curveball Fastball Curveball TwoSeamFastBall ChangeUp Fastball Slider Curveball Slider Slider Fastball Curveball Fastball Slider TwoSeamFastBall Slider TwoSeamFastBall Slider TwoSeamFastBall Slider Slider TwoSeamFastBall Fastball Fastball TwoSeamFastBall Fastball TwoSeamFastBall Fastball ChangeUp Curveball Slider Fastball TwoSeamFastBall ChangeUp TwoSeamFastBall TwoSeamFastBall Fastball Slider Slider Curveball Slider TwoSeamFastBall Horizontal Break (in) Induced Vertical Break (in)
PitchUsage%VeloSpiniVBHBWhiff%
Fastball 49.7% 91.4 2276 18.7 11.2 14.6
Slider 27.5% 81.0 2468 6.0 -7.4 37.0
Curveball 11.1% 76.6 2516 -3.7 -12.1 50.0
TwoSeamFastBall 5.8% 91.0 2140 11.2 15.5 16.7
ChangeUp 4.8% 82.6 1876 8.9 5.2 0.0
Cutter 1.1% 86.0 2229 15.9 9.7
Rolling velo by game (2023-06-13 – 2023-06-30)
88.3 85.2
Run Value/100 replicates MLB's own published methodology: a count-conditioned run-expectancy model (base-out state × ball-strike count, same RE24 approach as the baserunning model but extended to the pitch level) values every single pitch, not just PA outcomes — a called strike moving the count from 1-1 to 1-2 has real value even though nothing "happened." Doesn't use Trackman at all, just play-by-play + pitch sequencing, so it isn't restricted to Trackman-covered games the way most of this section is. The Fielding row is a range-runs estimate: batted balls are bucketed by position + Trackman-derived difficulty (hang time/distance/exit velo, same buckets as the baserunning model), and the fielder — parsed directly from that specific play's PBP description, not a per-game starting lineup — is credited or debited the run-value gap between the bucket's expected out rate and what actually happened. Barrel% uses MLB's actual published EV/launch-angle lookup table — a ball must be hit 98+ mph, with the qualifying launch-angle window widening as EV climbs (a tight 26-30° band right at 98 mph, up to a wide 8-50° band at 116+ mph); Solid Contact % is a CCBL-only complement using that same table shifted 10 mph lower (88+ mph and up), since MLB's absolute 98+ mph Barrel threshold leaves ~70% of CCBL hitters flat at 0%. Hard-Hit % is exit velo alone, no launch-angle requirement: 95+ mph off the bat. xBA/xSLG/xwOBA use a k-nearest-neighbor model on this season's own batted balls, not MLB's own published model or league-wide MLB data — those, Fielding, and Run Value should be read as CCBL-relative, not compared directly to MLB's own advanced tracking numbers.