Zachary Voelker

Zachary Voelker

School
Iowa
Born
2001-04-25
Hometown
Granite Bay, CA
Bats / Throws
R/R
Height / Weight
6-1 · 215

Cape League Pitching (expand stats for Game Logs)

2022 — Hyannis Harbor Hawks · Iowa
2023 — Hyannis Harbor Hawks · Iowa
Date Team Opp Result Dec GS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9FIPERA+
2022
Season Total  1-2 2 25.1 95 104 20 6 4 0 6 16 1 2 0 1.42 1.03 5.68 2.13 2.88 264
2023
Season Total  1-2 6 23.1 85 104 20 15 14 1 15 1 23 2 1 1 3 5.40 1.50 8.87 5.79 4.63 89

CCBL Playoffs

Playoff Batting Game Log
2023 Playoffs — Hyannis Harbor Hawks
DateTeamOppResultPos PAABRHTB 2B3BHRRBI SHSFHBP BBIBBSO SBCSGIDP POAEDP AVGOBPSLGOPS
2023 Playoffs
Season Total 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Playoff Pitching Game Log
2023 Playoffs — Hyannis Harbor Hawks
DateTeamOppResultDecGS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9
2023 Playoffs
Season Total  0-0 1 4.1 0 0 6 5 5 3 1 0 3 0 0 0 0 0 10.38 1.62 6.23 2.08

2023 Advanced Metrics (Trackman)

Pitching
Pitching
Exit Velo Against
67
78.2 mph
Hard-Hit % Against
70
11.9%
Ground Ball %
77
52.5%
K %
45
21.3%
BB %
20
13.9%
Whiff %
46
24.8%
Chase %
29
24.6%
Fastball Velocity
64
91.1 mph
Pitch-level percentiles vs. 2023 qualified pitchers (min 50 pitches); K%/BB% vs. qualified pitchers (min 8 IP); bar = percentile rank, value on right = actual stat
Pitch movement (catcher's-eye view, inches)
-20 -20 -10 -10 10 10 20 20 Fastball Cutter Fastball Curveball ChangeUp Fastball Cutter Curveball Curveball Fastball ChangeUp Fastball ChangeUp Fastball Curveball Cutter ChangeUp Curveball Fastball ChangeUp Fastball Fastball Curveball Fastball Fastball Cutter Fastball Fastball Cutter Curveball Fastball Curveball Fastball Cutter Curveball Fastball ChangeUp Slider ChangeUp Fastball Curveball Fastball Slider Curveball Fastball Curveball Fastball ChangeUp Cutter Curveball Fastball Slider Fastball Fastball Curveball Cutter Fastball Curveball Cutter Fastball Fastball Curveball Curveball Fastball Curveball Slider Fastball Slider Slider ChangeUp Fastball Fastball Slider Fastball Fastball Slider Fastball Curveball Fastball Curveball Slider Fastball Slider Curveball Fastball Slider Fastball Fastball Curveball Fastball Fastball Slider Slider Fastball Slider Slider Fastball Curveball Slider Fastball Fastball Slider Fastball Fastball Fastball Fastball Curveball Fastball Curveball ChangeUp Slider Fastball Curveball Fastball Fastball Slider Slider ChangeUp Fastball Fastball Slider Fastball Slider Fastball Fastball ChangeUp Fastball Slider Slider Fastball Fastball Fastball Fastball Slider Fastball Slider Curveball Slider Fastball Curveball Curveball Fastball ChangeUp Fastball Slider Slider Curveball Curveball Fastball Fastball ChangeUp Slider ChangeUp Fastball Slider Slider Curveball Fastball Curveball Slider Slider Fastball Slider Slider Fastball Slider Fastball ChangeUp Fastball Slider Fastball Fastball ChangeUp ChangeUp Fastball Curveball Slider Fastball Curveball Fastball Slider Fastball Curveball Curveball Fastball Fastball Cutter Fastball Fastball Curveball Fastball Curveball Cutter Fastball Curveball Fastball ChangeUp Fastball ChangeUp Fastball Fastball Fastball Cutter Curveball Fastball Slider Fastball Slider Fastball Fastball Curveball Fastball Slider Fastball Curveball Fastball Fastball Curveball Fastball Fastball Slider Fastball Slider Slider Fastball Slider Fastball Curveball Fastball Slider Fastball Fastball Fastball Slider Fastball Fastball Curveball Fastball Cutter Curveball Fastball Cutter Fastball Fastball Curveball Fastball Slider Curveball Slider Curveball Fastball Slider Fastball Slider Fastball Fastball Curveball Curveball Fastball ChangeUp Fastball Curveball ChangeUp Fastball Fastball Slider Curveball Fastball Fastball Curveball Fastball Slider Fastball Curveball Fastball Fastball TwoSeamFastBall Curveball Fastball Fastball TwoSeamFastBall Fastball Fastball Slider Fastball Curveball Splitter Fastball Slider Fastball Fastball Curveball Slider Curveball Curveball Fastball Slider Curveball Curveball Fastball Slider TwoSeamFastBall Fastball Slider TwoSeamFastBall Fastball Curveball Curveball Fastball Curveball Fastball Slider ChangeUp Fastball Fastball Slider Fastball Fastball Slider Slider Curveball Fastball Fastball Slider Fastball Fastball Fastball Slider Slider Fastball Slider Curveball Fastball Curveball Fastball Fastball Slider Fastball Fastball Fastball Curveball ChangeUp Fastball Slider Fastball Slider Cutter Fastball Fastball Fastball Slider Fastball Slider Fastball Fastball Slider Fastball Slider Fastball Fastball Slider Slider Fastball Fastball Curveball Slider Slider Curveball Fastball Fastball Fastball Slider ChangeUp Slider Fastball Fastball Fastball Slider Slider Fastball ChangeUp Fastball Slider Fastball Fastball Curveball Fastball Fastball Slider Slider Curveball Fastball Horizontal Break (in) Induced Vertical Break (in)
PitchUsage%VeloSpiniVBHBWhiff%
Fastball 45.9% 91.1 2226 17.0 14.3 22.0
Slider 22.1% 78.8 2412 -1.1 -12.4 25.9
Curveball 19.4% 75.6 2479 -11.9 -13.9 42.9
ChangeUp 7.4% 79.8 1812 9.6 14.9 16.7
Cutter 3.7% 82.3 2248 2.4 -2.6 16.7
TwoSeamFastBall 1.0% 93.1 2307 16.0 18.6 33.3
Other 0.2%
Splitter 0.2% 93.5 2359 15.3 15.7 0.0
Rolling velo by game (2023-06-22 – 2023-07-30)
85.6 83.1
Run Value/100 replicates MLB's own published methodology: a count-conditioned run-expectancy model (base-out state × ball-strike count, same RE24 approach as the baserunning model but extended to the pitch level) values every single pitch, not just PA outcomes — a called strike moving the count from 1-1 to 1-2 has real value even though nothing "happened." Doesn't use Trackman at all, just play-by-play + pitch sequencing, so it isn't restricted to Trackman-covered games the way most of this section is. The Fielding row is a range-runs estimate: batted balls are bucketed by position + Trackman-derived difficulty (hang time/distance/exit velo, same buckets as the baserunning model), and the fielder — parsed directly from that specific play's PBP description, not a per-game starting lineup — is credited or debited the run-value gap between the bucket's expected out rate and what actually happened. Barrel% uses MLB's actual published EV/launch-angle lookup table — a ball must be hit 98+ mph, with the qualifying launch-angle window widening as EV climbs (a tight 26-30° band right at 98 mph, up to a wide 8-50° band at 116+ mph); Solid Contact % is a CCBL-only complement using that same table shifted 10 mph lower (88+ mph and up), since MLB's absolute 98+ mph Barrel threshold leaves ~70% of CCBL hitters flat at 0%. Hard-Hit % is exit velo alone, no launch-angle requirement: 95+ mph off the bat. xBA/xSLG/xwOBA use a k-nearest-neighbor model on this season's own batted balls, not MLB's own published model or league-wide MLB data — those, Fielding, and Run Value should be read as CCBL-relative, not compared directly to MLB's own advanced tracking numbers.