Patrick Reilly

Patrick Reilly

School
Vanderbilt
Born
2001-10-07
Hometown
Long Branch, NJ
Bats / Throws
R/R
Height / Weight
6-3 · 208
Drafted
2023 · Rd 5 (#140 overall) · Pittsburgh Pirates

Cape League Pitching (expand stats for Game Logs)

2021 — Orleans Firebirds · Vanderbilt
2022 — Orleans Firebirds · Vanderbilt
2023 — Bourne Braves · Vanderbilt
Date Team Opp Result Dec GS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9FIPERA+
2021
Season Total  0-0 2 10.0 33 38 4 0 0 0 4 10 1 0 0.00 0.80 9.00 3.60 3.21 920
2022
Season Total  0-3 6 25.1 88 114 18 14 12 3 19 20 3 1 3 0 4.26 1.46 7.11 6.75 5.88 84
2023
Season Total  0-1 1 5.0 17 19 3 1 1 0 0 4 2 1 1.80 0.60 7.20 3.46 261

Professional Pitching

YearLevelTeamOrg GGSIPHRER BBSOHRWLSV ERAWHIPK/9
2023A BradentonPittsburgh Pirates 9010.2 677 8192 221 5.91 1.31 16.03
2024A+ GreensboroPittsburgh Pirates 191988.0 613833 4110814 540 3.38 1.16 11.05
2024AA BowieBaltimore Orioles 8631.1 211613 18383 110 3.73 1.24 10.91
2025AA ChesapeakeBaltimore Orioles 339.2 622 480 010 1.86 1.03 7.45
2026A+ FrederickBaltimore Orioles 227.2 966 472 000 7.04 1.70 8.22
2026AA ChesapeakeBaltimore Orioles 6627.0 311313 10407 020 4.33 1.52 13.33
2024–2026 AA Career (3 yrs) 171568.0 583128 328610 140 3.71 1.32 11.38
2024–2026 A+ Career (2 yrs) 212195.2 704439 4511516 540 3.67 1.20 10.82
2023 A Career (1 yr) 9010.2 677 8192 221 5.91 1.31 16.03

2022 Advanced Metrics (Trackman)

Pitching
Pitching
Exit Velo Against
70
77.0 mph
Hard-Hit % Against
24
15.9%
Ground Ball %
55
47.8%
K %
12
17.4%
BB %
7
16.5%
Whiff %
29
23.2%
Chase %
10
19.4%
Fastball Velocity
96
94.1 mph
Pitch-level percentiles vs. 2022 qualified pitchers (min 50 pitches); K%/BB% vs. qualified pitchers (min 8 IP); bar = percentile rank, value on right = actual stat
Pitch movement (catcher's-eye view, inches)
-20 -20 -10 -10 10 10 20 20 Fastball Fastball Fastball Fastball Fastball ChangeUp Fastball Fastball Slider ChangeUp Fastball Slider Fastball Fastball Slider Fastball Fastball Slider Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball ChangeUp Fastball Fastball Fastball Slider Slider Fastball Fastball Fastball Fastball Fastball Fastball Slider Slider Slider Fastball Fastball Fastball Fastball Slider Slider Fastball Fastball Slider Slider Slider Slider Fastball Fastball Fastball Fastball Fastball Slider Fastball Fastball Fastball Fastball Slider Slider Fastball Fastball Fastball Fastball Fastball Slider Slider Slider Slider Fastball Fastball Fastball ChangeUp Fastball Fastball Fastball Cutter Cutter Fastball Fastball Fastball Fastball Slider Fastball Slider Slider Fastball Fastball Fastball Fastball Cutter Fastball Slider Fastball Slider Fastball Fastball Fastball Fastball Slider Fastball Fastball ChangeUp Fastball Fastball Cutter Fastball Fastball Fastball Fastball Cutter Fastball Fastball Cutter Fastball Fastball ChangeUp Fastball ChangeUp ChangeUp Fastball Slider Fastball Slider Slider Fastball Fastball Fastball Slider Slider Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Slider Slider Slider Fastball Slider Fastball Fastball Slider Slider Slider Fastball Fastball Slider Slider Fastball Fastball Fastball Slider Fastball Fastball Fastball ChangeUp Fastball Fastball Fastball Slider Slider Slider Fastball Slider Fastball ChangeUp Fastball ChangeUp Fastball Fastball Slider Slider Slider Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball ChangeUp Fastball Slider Fastball Slider Fastball Fastball Fastball Slider Fastball Fastball Fastball Fastball Fastball Fastball Fastball Slider Fastball Fastball ChangeUp ChangeUp ChangeUp Fastball ChangeUp Sinker Fastball Fastball Fastball ChangeUp Fastball Slider Fastball Fastball ChangeUp Fastball Slider Fastball Slider Fastball Slider Fastball Fastball Fastball Fastball Fastball ChangeUp Fastball ChangeUp Slider Slider Fastball Fastball Slider Fastball Fastball Slider Cutter Fastball Sinker Fastball ChangeUp Fastball ChangeUp Fastball Fastball ChangeUp Fastball Fastball Fastball Fastball Fastball Slider Fastball Fastball Fastball Slider Slider Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball ChangeUp ChangeUp Slider Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball ChangeUp Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Slider Slider Slider Fastball Slider Slider ChangeUp ChangeUp Fastball Fastball Fastball Slider Slider Slider Fastball Slider Fastball Fastball Fastball Slider Fastball Slider Slider Fastball Fastball Fastball Fastball Slider Slider ChangeUp Fastball Slider Slider Fastball Fastball Fastball Slider Fastball Fastball ChangeUp ChangeUp Fastball Fastball Fastball Slider Slider Fastball Fastball Fastball Slider Slider Fastball Fastball Fastball Slider Slider Slider Slider Slider ChangeUp Fastball Slider Cutter Fastball Slider Fastball Slider Horizontal Break (in) Induced Vertical Break (in)
PitchUsage%VeloSpiniVBHBWhiff%
Fastball 63.9% 94.1 2416 17.6 14.0 15.5
Slider 25.0% 84.5 2480 -0.4 -4.7 47.6
ChangeUp 8.4% 83.5 2295 11.0 14.2 35.3
Cutter 2.1% 89.1 2296 11.7 -1.2 0.0
Sinker 0.5% 94.1 2461 10.3 17.7
Rolling velo by game (2022-06-26 – 2022-07-31)
91.9 89.1
Run Value/100 replicates MLB's own published methodology: a count-conditioned run-expectancy model (base-out state × ball-strike count, same RE24 approach as the baserunning model but extended to the pitch level) values every single pitch, not just PA outcomes — a called strike moving the count from 1-1 to 1-2 has real value even though nothing "happened." Doesn't use Trackman at all, just play-by-play + pitch sequencing, so it isn't restricted to Trackman-covered games the way most of this section is. The Fielding row is a range-runs estimate: batted balls are bucketed by position + Trackman-derived difficulty (hang time/distance/exit velo, same buckets as the baserunning model), and the fielder — parsed directly from that specific play's PBP description, not a per-game starting lineup — is credited or debited the run-value gap between the bucket's expected out rate and what actually happened. Barrel% uses MLB's actual published EV/launch-angle lookup table — a ball must be hit 98+ mph, with the qualifying launch-angle window widening as EV climbs (a tight 26-30° band right at 98 mph, up to a wide 8-50° band at 116+ mph); Solid Contact % is a CCBL-only complement using that same table shifted 10 mph lower (88+ mph and up), since MLB's absolute 98+ mph Barrel threshold leaves ~70% of CCBL hitters flat at 0%. Hard-Hit % is exit velo alone, no launch-angle requirement: 95+ mph off the bat. xBA/xSLG/xwOBA use a k-nearest-neighbor model on this season's own batted balls, not MLB's own published model or league-wide MLB data — those, Fielding, and Run Value should be read as CCBL-relative, not compared directly to MLB's own advanced tracking numbers.