Anthony DeFabbia

Anthony DeFabbia

School
Stetson
Born
2002-07-13
Hometown
Bronxville, NY
Bats / Throws
R/L
Height / Weight
5-11 · 175

Cape League Batting (expand stats for Game Logs)

2021 — Falmouth Commodores · Stetson
Date Team Opp Result Pos PAABRHTB 2B3BHRRBI SHSFHBP BBIBBSO SBCSGIDP POAEDP AVGOBPSLGOPSwOBAwRC+
2021
Season Total 7 5 0 2 3 1 0 0 0 1 0 1 0 0 2 0 0 0 1 6 0 0 0.400 0.500 0.600 1.100 0.504 215

Cape League Pitching (expand stats for Game Logs)

2021 — Falmouth Commodores · Stetson
2022 — Falmouth Commodores · Stetson
2023 — Bourne Braves · Stetson
Date Team Opp Result Dec GS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9FIPERA+
2021
Season Total  4-2 0 19.2 78 88 23 14 11 1 5 17 4 1 3 5.03 1.42 7.78 2.29 4.01 85
2022
Season Total  0-1 0 5.0 16 20 2 3 0 0 3 5 0 1 0 0.00 1.00 9.00 5.40 3.11 411
2023
Season Total  0-0 0 2.2 8 8 0 0 0 0 0 2 0 0 0.00 6.75 2.37 282

CCBL Playoffs

Playoff Batting Game Log
2023 Playoffs — Bourne Braves
DateTeamOppResultPos PAABRHTB 2B3BHRRBI SHSFHBP BBIBBSO SBCSGIDP POAEDP AVGOBPSLGOPS
2023 Playoffs
Season Total 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Playoff Pitching Game Log
2023 Playoffs — Bourne Braves
DateTeamOppResultDecGS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9
2023 Playoffs
Season Total  1-0 0 5.0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0.00 7.20

2021 Advanced Metrics (Trackman)

Batting
Value breakdown: Hitting +0.1 = Total +0.1 runs
Hitting = pitch-by-pitch Run Value at the plate; Baserunning = BsR; Fielding = range runs at their position. Each independently computed, summed here for a total runs-above-average estimate.
Sample too small for percentile ranks
Batted-ball spray chart — Guv Fuller Field HR 3B 2B 1B
Some games have no Trackman tracking data at all — hits from those games won't appear here, even if they show up in the player's official stats.
321' 379' 317' Double — 93.1 mph, 355 ft Single — 81.65 mph, 225 ft
Rolling exit velo by game (2021-07-21 – 2021-07-26)
75.0 71.5
Pitching
Pitching
Exit Velo Against
61
80.5 mph
Hard-Hit % Against
38
19.0%
Ground Ball %
80
58.6%
K %
20
21.0%
BB %
73
6.2%
Whiff %
17
20.6%
Chase %
28
25.1%
Fastball Velocity
4
86.1 mph
Run Value/100
50
+0.11
Pitch-level percentiles vs. 2021 qualified pitchers (min 50 pitches); K%/BB% vs. qualified pitchers (min 8 IP); bar = percentile rank, value on right = actual stat
Pitch movement (catcher's-eye view, inches)
-20 -20 -10 -10 10 10 20 20 Fastball Fastball Slider Fastball ChangeUp Fastball ChangeUp Fastball Slider Curveball Slider Fastball Fastball Slider Fastball Fastball Fastball Fastball Slider Slider Fastball Fastball Fastball Fastball ChangeUp Slider Fastball Curveball Fastball Fastball Slider Fastball Fastball Fastball Fastball Fastball Fastball Fastball ChangeUp Slider Fastball Fastball ChangeUp Slider Fastball ChangeUp Fastball Fastball Slider Fastball Slider Fastball Fastball Slider Sinker Sinker Slider Fastball Fastball Sinker Fastball Sinker Sinker Slider Slider ChangeUp Slider Slider ChangeUp Slider Fastball Slider Slider Fastball ChangeUp Slider Sinker Sinker Curveball Slider ChangeUp Sinker ChangeUp Sinker Sinker Slider Sinker Fastball Slider Fastball Fastball ChangeUp ChangeUp Slider Fastball Fastball Fastball Fastball Fastball Slider Slider ChangeUp Fastball Slider Slider Slider Slider ChangeUp Fastball Fastball Fastball Slider Fastball Slider Fastball ChangeUp Fastball Slider Fastball Fastball Fastball Slider Fastball ChangeUp Fastball Slider Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Slider Fastball Fastball Fastball ChangeUp Fastball ChangeUp Fastball Fastball Slider Fastball Fastball Fastball Curveball Curveball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Curveball Fastball Fastball Fastball Fastball Curveball Fastball Fastball Fastball Curveball Curveball Fastball Fastball Curveball Curveball Curveball Fastball Curveball Fastball Fastball Fastball ChangeUp Fastball Fastball Fastball Fastball Fastball Curveball Fastball Fastball ChangeUp Fastball Fastball Curveball Fastball Fastball Fastball Fastball Fastball Fastball Curveball Fastball Fastball Fastball Fastball Fastball ChangeUp Fastball Fastball Fastball Fastball ChangeUp Fastball Fastball Curveball Fastball Curveball Fastball Fastball Fastball ChangeUp ChangeUp Slider Curveball Fastball Fastball Fastball Fastball Fastball Fastball ChangeUp Fastball Fastball Fastball Fastball Fastball Slider Fastball Fastball Fastball Slider Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball ChangeUp Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Curveball Fastball Fastball Fastball Fastball ChangeUp Fastball Slider Slider Fastball ChangeUp Fastball Slider Fastball ChangeUp Fastball Slider Fastball Slider ChangeUp Fastball Slider Fastball Fastball Slider Slider Slider Fastball Fastball Fastball Fastball Fastball Slider Fastball Slider Fastball Fastball ChangeUp Fastball Fastball ChangeUp Slider ChangeUp ChangeUp Fastball Slider Fastball Fastball Fastball Fastball Fastball Fastball Fastball Slider Fastball Fastball ChangeUp Fastball Slider Fastball Fastball ChangeUp Slider Fastball Slider Fastball ChangeUp Fastball Slider Fastball Fastball Fastball Fastball Curveball Fastball Fastball Fastball Fastball Fastball Horizontal Break (in) Induced Vertical Break (in)
PitchUsage%VeloSpiniVBHBWhiff%
Fastball 62.0% 86.1 2100 10.2 -18.5 14.4
Slider 17.3% 77.7 2196 2.6 -0.8 27.3
ChangeUp 11.2% 80.7 1366 1.1 -16.7 29.4
Curveball 6.1% 75.1 2280 -1.8 6.1 50.0
Sinker 3.5% 85.3 1993 7.9 -19.6 33.3
Rolling velo by game (2021-06-21 – 2021-08-03)
84.8 82.3
Run Value/100 replicates MLB's own published methodology: a count-conditioned run-expectancy model (base-out state × ball-strike count, same RE24 approach as the baserunning model but extended to the pitch level) values every single pitch, not just PA outcomes — a called strike moving the count from 1-1 to 1-2 has real value even though nothing "happened." Doesn't use Trackman at all, just play-by-play + pitch sequencing, so it isn't restricted to Trackman-covered games the way most of this section is. The Fielding row is a range-runs estimate: batted balls are bucketed by position + Trackman-derived difficulty (hang time/distance/exit velo, same buckets as the baserunning model), and the fielder — parsed directly from that specific play's PBP description, not a per-game starting lineup — is credited or debited the run-value gap between the bucket's expected out rate and what actually happened. Barrel% uses MLB's actual published EV/launch-angle lookup table — a ball must be hit 98+ mph, with the qualifying launch-angle window widening as EV climbs (a tight 26-30° band right at 98 mph, up to a wide 8-50° band at 116+ mph); Solid Contact % is a CCBL-only complement using that same table shifted 10 mph lower (88+ mph and up), since MLB's absolute 98+ mph Barrel threshold leaves ~70% of CCBL hitters flat at 0%. Hard-Hit % is exit velo alone, no launch-angle requirement: 95+ mph off the bat. xBA/xSLG/xwOBA use a k-nearest-neighbor model on this season's own batted balls, not MLB's own published model or league-wide MLB data — those, Fielding, and Run Value should be read as CCBL-relative, not compared directly to MLB's own advanced tracking numbers.