Christian Rodriguez

Christian Rodriguez

School
Florida
Born
2005-05-19
Hometown
Coral Springs, FL
Bats / Throws
R/R
Height / Weight
6-0 · 205

Cape League Pitching (expand stats for Game Logs)

2025 — Harwich Mariners · Florida
2026 — Harwich Mariners · Florida
Date Team Opp Result Dec GS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9FIPERA+
2025
Season Total  1-0, 3 SV 0 19.1 65 79 9 2 2 1 9 1 26 0 3 1 5 0 0.93 0.93 12.10 4.19 2.86 417
2026
Season Total  2-0, 1 SV 0 8.0 29 45 7 11 11 0 14 1 11 2 0 0 2 0 12.38 2.63 12.38 15.75 6.81

CCBL Playoffs

Playoff Pitching Game Log
2025 Playoffs — Harwich Mariners
2026 Playoffs — Harwich Mariners
DateTeamOppResultDecGS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9
2025 Playoffs
Season Total  1-0 0 3.1 12 14 2 0 0 0 2 0 7 0 0 0 0 0 0.00 1.20 18.90 5.40
2026 Playoffs
Season Total  1-0 0 4.2 15 20 1 1 1 0 5 0 7 0 0 0 2 0 1.93 1.29 13.50 9.64

CCBL All-Star Game

YearTeamGGSWLSV IPHRERBBSOHRHBP ERAWHIPK/9BB/9
2025Cape Cod League East All-Stars10 0001.0 1001 100 0.00 2.00 9.00 9.00

2026 Advanced Metrics (Trackman)

Pitching
Pitching
xwOBA Against
5
0.447
xBA Against
11
0.299
xSLG Against
33
0.362
Exit Velo Against
19
83.7 mph
Hard-Hit % Against
10
27.3%
Ground Ball %
44
45.5%
K %
42
22.4%
BB %
1
28.6%
Whiff %
97
41.7%
Chase %
86
32.4%
Fastball Velocity
78
92.7 mph
Run Value/100
7
-3.25
Pitch-level percentiles vs. 2026 qualified pitchers (min 50 pitches); K%/BB% vs. qualified pitchers (min 8 IP); bar = percentile rank, value on right = actual stat
Pitch movement (catcher's-eye view, inches)
-20 -20 -10 -10 10 10 20 20 Fastball Fastball Fastball Fastball Fastball Fastball Fastball ChangeUp ChangeUp Fastball Fastball Fastball ChangeUp Fastball Fastball Fastball Fastball ChangeUp Fastball Slider Fastball Fastball Fastball Fastball ChangeUp Fastball Fastball Slider ChangeUp ChangeUp Fastball Fastball Fastball ChangeUp Fastball Fastball ChangeUp Fastball Fastball ChangeUp ChangeUp Fastball Fastball ChangeUp Fastball Fastball ChangeUp Fastball Fastball Fastball Fastball Slider Fastball ChangeUp Fastball Fastball Fastball ChangeUp ChangeUp Fastball Fastball Fastball Fastball ChangeUp ChangeUp ChangeUp Fastball Fastball ChangeUp Fastball Fastball Fastball Fastball Fastball Fastball Fastball ChangeUp Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball ChangeUp ChangeUp Fastball Fastball ChangeUp ChangeUp Fastball Fastball Fastball ChangeUp ChangeUp Fastball ChangeUp ChangeUp Fastball Fastball Fastball ChangeUp Fastball ChangeUp ChangeUp Fastball Fastball Fastball Fastball Fastball Fastball ChangeUp Fastball Fastball ChangeUp ChangeUp Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball ChangeUp Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Horizontal Break (in) Induced Vertical Break (in)
PitchUsage%VeloSpiniVBHBWhiff%
Fastball 73.8% 92.7 2102 19.1 12.9 33.3
ChangeUp 24.2% 80.5 2073 7.3 18.6 62.5
Slider 2.0% 83.0 2417 4.8 -6.6 50.0
BASLGwOBA
Actual 0.333 0.381 0.460
Expected (x) 0.299 0.362 0.447
Diff +0.034 +0.019 +0.013
Expected stats allowed, from the same k-nearest-neighbor model on exit velo + launch angle (21 AB against) — negative diff (blue) means outperforming quality of contact allowed (limiting hits below what the contact deserved), positive (red) means getting unlucky/hit hard
Rolling velo by game (2026-06-27 – 2026-07-24)
90.7 86.5
Run Value/100 replicates MLB's own published methodology: a count-conditioned run-expectancy model (base-out state × ball-strike count, same RE24 approach as the baserunning model but extended to the pitch level) values every single pitch, not just PA outcomes — a called strike moving the count from 1-1 to 1-2 has real value even though nothing "happened." Doesn't use Trackman at all, just play-by-play + pitch sequencing, so it isn't restricted to Trackman-covered games the way most of this section is. The Fielding row is a range-runs estimate: batted balls are bucketed by position + Trackman-derived difficulty (hang time/distance/exit velo, same buckets as the baserunning model), and the fielder — parsed directly from that specific play's PBP description, not a per-game starting lineup — is credited or debited the run-value gap between the bucket's expected out rate and what actually happened. Barrel% uses MLB's actual published EV/launch-angle lookup table — a ball must be hit 98+ mph, with the qualifying launch-angle window widening as EV climbs (a tight 26-30° band right at 98 mph, up to a wide 8-50° band at 116+ mph); Solid Contact % is a CCBL-only complement using that same table shifted 10 mph lower (88+ mph and up), since MLB's absolute 98+ mph Barrel threshold leaves ~70% of CCBL hitters flat at 0%. Hard-Hit % is exit velo alone, no launch-angle requirement: 95+ mph off the bat. xBA/xSLG/xwOBA use a k-nearest-neighbor model on this season's own batted balls, not MLB's own published model or league-wide MLB data — those, Fielding, and Run Value should be read as CCBL-relative, not compared directly to MLB's own advanced tracking numbers.