Joe Ariola

Joe Ariola

School
Wake Forest
Born
2004-02-05
Hometown
New York, NY
Bats / Throws
L/L
Height / Weight
6-2 · 190
Drafted
2025 · Rd 7 (#213 overall) · Arizona Diamondbacks

Cape League Pitching (expand stats for Game Logs)

2024 — Bourne Braves · Wake Forest
Date Team Opp Result Dec GS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9FIPERA+
2024
Season Total  2-1 4 23.0 92 115 22 14 13 1 15 0 28 5 1 0 6 0 5.09 1.61 10.96 5.87 4.51 92

CCBL Playoffs

Playoff Pitching Game Log
2024 Playoffs — Bourne Braves
DateTeamOppResultDecGS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9
2024 Playoffs
Season Total  1-0 1 6.0 24 25 6 3 2 2 1 0 5 0 0 0 0 0 3.00 1.17 7.50 1.50

CCBL All-Star Game

YearTeamGGSWLSV IPHRERBBSOHRHBP ERAWHIPK/9BB/9
2024Cape Cod League West All-Stars10 0001.0 1112 100 9.00 3.00 9.00 18.00

Professional Pitching

YearLevelTeamOrg GGSIPHRER BBSOHRWLSV ERAWHIPK/9
2026A VisaliaArizona Diamondbacks 6012.0 310 6230 000 0.00 0.75 17.25
2026A+ HillsboroArizona Diamondbacks 8013.0 944 4232 200 2.77 1.00 15.92
2026 A+ Career (1 yr) 8013.0 944 4232 200 2.77 1.00 15.92
2026 A Career (1 yr) 6012.0 310 6230 000 0.00 0.75 17.25

2024 Advanced Metrics (Trackman)

Pitching
Pitching
Exit Velo Against
41
82.5 mph
Hard-Hit % Against
66
13.5%
Ground Ball %
42
38.5%
K %
66
25.0%
BB %
22
13.4%
Whiff %
73
32.6%
Chase %
57
28.4%
Fastball Velocity
76
92.2 mph
Run Value/100
49
-0.03
Pitch-level percentiles vs. 2024 qualified pitchers (min 50 pitches); K%/BB% vs. qualified pitchers (min 8 IP); bar = percentile rank, value on right = actual stat
Pitch movement (catcher's-eye view, inches)
-20 -20 -10 -10 10 10 20 20 Fastball Fastball Fastball Fastball Fastball Slider Slider Slider Slider Slider Slider Slider Fastball Fastball Slider Curveball Curveball Curveball Curveball Fastball Fastball Slider ChangeUp Fastball Fastball Curveball Fastball Curveball Fastball Curveball Fastball Slider Fastball Fastball Fastball Curveball Fastball Fastball Fastball Curveball Curveball Fastball Fastball Fastball Curveball Slider Slider Slider Fastball Cutter Curveball Fastball Sinker Fastball Sinker Fastball Fastball Fastball Fastball Fastball Curveball Curveball Fastball Fastball Curveball Fastball Cutter Fastball Fastball Cutter Fastball Curveball Fastball ChangeUp Fastball Fastball Fastball Curveball Cutter Fastball Fastball Cutter Cutter Curveball Cutter Curveball Fastball Cutter Fastball Curveball Fastball Cutter Fastball Fastball Cutter Cutter Curveball Fastball Curveball Cutter Fastball Fastball Slider Fastball Cutter Curveball Curveball Curveball Fastball Cutter Fastball Fastball Cutter Fastball Curveball Curveball Curveball Cutter Cutter Curveball Curveball Fastball Fastball Fastball Fastball ChangeUp Fastball Cutter Fastball Fastball Fastball Fastball Fastball ChangeUp Cutter Fastball Cutter Cutter ChangeUp Fastball ChangeUp Fastball Curveball Curveball Fastball ChangeUp Fastball Curveball Fastball Curveball Fastball Fastball Curveball Cutter Curveball Curveball Fastball Fastball Curveball Curveball Curveball Fastball Fastball Fastball Fastball Fastball Curveball Curveball Fastball Curveball Curveball ChangeUp Fastball Fastball Cutter Fastball Curveball Curveball Fastball Curveball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Cutter Fastball Fastball Fastball Fastball Fastball Curveball Cutter Fastball Curveball Fastball Cutter Fastball ChangeUp Fastball Fastball Curveball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Cutter Cutter Fastball Curveball Fastball Fastball Cutter Curveball Curveball Fastball Fastball Fastball Fastball Cutter Fastball ChangeUp Curveball Curveball Curveball ChangeUp Fastball Fastball Cutter Fastball Cutter Cutter Fastball ChangeUp ChangeUp Fastball Fastball Fastball Cutter Curveball Curveball Fastball Cutter Cutter ChangeUp ChangeUp Cutter Curveball Fastball Fastball Fastball Cutter Curveball Fastball Fastball Fastball Cutter Fastball Slider Fastball Curveball Fastball Fastball Fastball Fastball Cutter Fastball Cutter Curveball Curveball Fastball Fastball Slider Slider Fastball ChangeUp Fastball Fastball Fastball Curveball Curveball Fastball Fastball Fastball Slider Fastball ChangeUp Slider Fastball Fastball Fastball Fastball Cutter Curveball Fastball Cutter Curveball Curveball Cutter Fastball Fastball Slider Fastball Fastball Fastball Fastball Fastball Curveball Slider Fastball Fastball Fastball Fastball Fastball Curveball Fastball Cutter Cutter Cutter Fastball Curveball Fastball Curveball Sinker ChangeUp Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Cutter Cutter Fastball Cutter Cutter Fastball Cutter Cutter Curveball Fastball Cutter ChangeUp Curveball Fastball Fastball Cutter Fastball Fastball Fastball Cutter ChangeUp Curveball Cutter Cutter Fastball Cutter Fastball Fastball ChangeUp Fastball Fastball ChangeUp Curveball ChangeUp Fastball Fastball Fastball Cutter Cutter Fastball Fastball Curveball Cutter Cutter Cutter Fastball Fastball Curveball Curveball Fastball Curveball Fastball Fastball Fastball Cutter Fastball Cutter Cutter Fastball Fastball Fastball Fastball Fastball ChangeUp Curveball Fastball Curveball Fastball Horizontal Break (in) Induced Vertical Break (in)
PitchUsage%VeloSpiniVBHBWhiff%
Fastball 52.3% 92.2 2266 21.6 -8.1 18.9
Curveball 19.8% 77.7 2696 -20.9 11.5 50.0
Cutter 16.1% 86.4 2257 6.3 4.0 59.4
ChangeUp 5.8% 86.4 1854 11.0 -13.2 16.7
Slider 5.1% 85.0 2293 1.6 4.8 33.3
Sinker 0.7% 87.9 2264 5.3 -3.4 0.0
Other 0.2%
Rolling velo by game (2024-06-16 – 2024-08-02)
88.6 84.6
Run Value/100 replicates MLB's own published methodology: a count-conditioned run-expectancy model (base-out state × ball-strike count, same RE24 approach as the baserunning model but extended to the pitch level) values every single pitch, not just PA outcomes — a called strike moving the count from 1-1 to 1-2 has real value even though nothing "happened." Doesn't use Trackman at all, just play-by-play + pitch sequencing, so it isn't restricted to Trackman-covered games the way most of this section is. The Fielding row is a range-runs estimate: batted balls are bucketed by position + Trackman-derived difficulty (hang time/distance/exit velo, same buckets as the baserunning model), and the fielder — parsed directly from that specific play's PBP description, not a per-game starting lineup — is credited or debited the run-value gap between the bucket's expected out rate and what actually happened. Barrel% uses MLB's actual published EV/launch-angle lookup table — a ball must be hit 98+ mph, with the qualifying launch-angle window widening as EV climbs (a tight 26-30° band right at 98 mph, up to a wide 8-50° band at 116+ mph); Solid Contact % is a CCBL-only complement using that same table shifted 10 mph lower (88+ mph and up), since MLB's absolute 98+ mph Barrel threshold leaves ~70% of CCBL hitters flat at 0%. Hard-Hit % is exit velo alone, no launch-angle requirement: 95+ mph off the bat. xBA/xSLG/xwOBA use a k-nearest-neighbor model on this season's own batted balls, not MLB's own published model or league-wide MLB data — those, Fielding, and Run Value should be read as CCBL-relative, not compared directly to MLB's own advanced tracking numbers.