Will Ray

Will Ray

School
Wake Forest
Born
2002-05-30
Hometown
Jacksonville, FL
Bats / Throws
L/R
Height / Weight
6-2 · 215

Cape League Pitching (expand stats for Game Logs)

2024 — Brewster Whitecaps · Wake Forest
Date Team Opp Result Dec GS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9FIPERA+
2024
Season Total  0-2, 2 SV 1 22.0 87 98 24 14 12 3 2 0 23 6 1 2 3 1 4.91 1.18 9.41 0.82 4.54 100

2024 Advanced Metrics (Trackman)

Pitching
Pitching
Exit Velo Against
70
80.2 mph
Hard-Hit % Against
65
14.0%
Ground Ball %
70
49.1%
K %
68
25.3%
BB %
98
2.2%
Whiff %
61
29.1%
Chase %
78
32.3%
Fastball Velocity
26
89.2 mph
Run Value/100
36
-0.69
Pitch-level percentiles vs. 2024 qualified pitchers (min 50 pitches); K%/BB% vs. qualified pitchers (min 8 IP); bar = percentile rank, value on right = actual stat
Pitch movement (catcher's-eye view, inches)
-20 -20 -10 -10 10 10 20 20 TwoSeamFastBall TwoSeamFastBall TwoSeamFastBall Slider Fastball Slider TwoSeamFastBall Fastball TwoSeamFastBall Fastball Slider TwoSeamFastBall TwoSeamFastBall Fastball Slider Sinker Splitter Slider Sinker Slider Sinker Slider Slider ChangeUp ChangeUp Slider TwoSeamFastBall Slider Slider Slider Sinker Slider Sinker Splitter TwoSeamFastBall Fastball Fastball Slider Slider Slider Slider Fastball Slider Slider TwoSeamFastBall TwoSeamFastBall Slider Slider Sinker Slider Slider Splitter Sinker Sinker Curveball Sinker Sinker Sinker Fastball Sinker Sinker Sinker Slider Splitter Fastball Slider Slider Fastball Splitter ChangeUp Fastball Fastball Splitter Sinker Sinker Sinker Slider Sinker Slider Sinker ChangeUp Splitter Sinker Sinker Slider Slider Slider Slider Curveball Sinker Slider Fastball Slider Slider Sinker Sinker Slider Slider Sinker Slider Slider Fastball Splitter Slider Sinker Fastball Slider Fastball Slider Sinker Slider Sinker Fastball Sinker ChangeUp Slider Fastball Fastball Slider ChangeUp Fastball Splitter Slider Sinker Slider Fastball Fastball Fastball Slider Slider Slider Fastball Slider Fastball Slider Sinker Sinker Sinker Slider Sinker Fastball Slider Fastball Fastball Sinker Slider Slider Sinker Fastball Slider Slider Sinker Fastball Slider Slider Slider Slider Slider Fastball Slider Sinker Sinker Sinker Slider Slider Slider Fastball Slider Slider Sinker Sinker Fastball Slider Slider Sinker Sinker Sinker Slider Slider Slider Slider Slider Slider Sinker Sinker Fastball Sinker Slider Sinker Sinker Slider Sinker Sinker Slider Fastball Slider Fastball Sinker Slider Slider Slider Slider Slider Sinker Sinker Slider Slider Slider Slider Slider Slider Sinker Slider Sinker Slider Sinker Sinker Sinker Fastball Sinker Slider Slider Slider Slider Slider Slider Sinker Sinker Slider Sinker Sinker Sinker Slider Sinker Sinker Slider Slider Slider Sinker Slider Slider Slider Slider Slider Sinker Slider Sinker Sinker Slider Sinker Sinker Slider Slider Slider Slider Sinker Splitter Slider Sinker Sinker Sinker Slider Slider Slider Slider Slider Sinker Slider Sinker Slider Sinker Sinker Splitter Sinker Splitter Slider Slider Slider Slider Sinker Sinker Slider Sinker Slider Sinker Sinker Slider Sinker Slider Slider Sinker Slider Slider Slider Slider Slider Slider Sinker Sinker Slider Slider Slider Slider Slider Sinker Sinker Slider Sinker Sinker Fastball Slider Sinker Sinker Sinker Slider Slider Slider ChangeUp Slider Slider Fastball Slider Slider Sinker Sinker Slider Slider Sinker Sinker Fastball Slider Slider Slider Sinker Splitter Horizontal Break (in) Induced Vertical Break (in)
PitchUsage%VeloSpiniVBHBWhiff%
Slider 47.2% 79.0 2335 2.7 -6.7 35.3
Sinker 31.2% 87.3 2031 2.3 19.1 18.6
Fastball 11.9% 89.2 2090 11.1 12.7 29.2
Splitter 3.9% 84.2 918 -0.4 13.7 33.3
TwoSeamFastBall 3.3% 87.0 2127 0.1 21.6 60.0
ChangeUp 2.1% 84.1 1449 2.5 17.2 50.0
Curveball 0.6% 83.6 2619 -6.2 13.7 0.0
Rolling velo by game (2024-06-16 – 2024-08-04)
86.2 81.0
Run Value/100 replicates MLB's own published methodology: a count-conditioned run-expectancy model (base-out state × ball-strike count, same RE24 approach as the baserunning model but extended to the pitch level) values every single pitch, not just PA outcomes — a called strike moving the count from 1-1 to 1-2 has real value even though nothing "happened." Doesn't use Trackman at all, just play-by-play + pitch sequencing, so it isn't restricted to Trackman-covered games the way most of this section is. The Fielding row is a range-runs estimate: batted balls are bucketed by position + Trackman-derived difficulty (hang time/distance/exit velo, same buckets as the baserunning model), and the fielder — parsed directly from that specific play's PBP description, not a per-game starting lineup — is credited or debited the run-value gap between the bucket's expected out rate and what actually happened. Barrel% uses MLB's actual published EV/launch-angle lookup table — a ball must be hit 98+ mph, with the qualifying launch-angle window widening as EV climbs (a tight 26-30° band right at 98 mph, up to a wide 8-50° band at 116+ mph); Solid Contact % is a CCBL-only complement using that same table shifted 10 mph lower (88+ mph and up), since MLB's absolute 98+ mph Barrel threshold leaves ~70% of CCBL hitters flat at 0%. Hard-Hit % is exit velo alone, no launch-angle requirement: 95+ mph off the bat. xBA/xSLG/xwOBA use a k-nearest-neighbor model on this season's own batted balls, not MLB's own published model or league-wide MLB data — those, Fielding, and Run Value should be read as CCBL-relative, not compared directly to MLB's own advanced tracking numbers.