BH

Bradley Hodges

School
UVA
Born
2003-11-06
Hometown
Fleming Island, FL
Bats / Throws
L/L
Height / Weight
6-1 · 195

Cape League Pitching (expand stats for Game Logs)

2023 — Hyannis Harbor Hawks · UVA
Date Team Opp Result Dec GS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9FIPERA+
2023
Season Total  0-1 3 13.2 55 67 17 9 8 1 9 13 1 1 1 1 5.27 1.90 8.56 5.93 5.10 91

2023 Advanced Metrics (Trackman)

Pitching
Pitching
Exit Velo Against
77
77.0 mph
Hard-Hit % Against
73
11.6%
Ground Ball %
13
27.9%
K %
36
20.6%
BB %
19
14.3%
Whiff %
12
17.1%
Chase %
22
22.7%
Fastball Velocity
51
90.4 mph
Pitch-level percentiles vs. 2023 qualified pitchers (min 50 pitches); K%/BB% vs. qualified pitchers (min 8 IP); bar = percentile rank, value on right = actual stat
Pitch movement (catcher's-eye view, inches)
-20 -20 -10 -10 10 10 20 20 Fastball Fastball Fastball Curveball Fastball Curveball ChangeUp Fastball Fastball Fastball Fastball Curveball Fastball Fastball Fastball Fastball ChangeUp Fastball Curveball Curveball Fastball Curveball Curveball Fastball Curveball Fastball Curveball Curveball Curveball Fastball Fastball Fastball Fastball Fastball Fastball Curveball Fastball Curveball Fastball Fastball Curveball Fastball Fastball Fastball Curveball Curveball Slider Curveball Fastball Curveball Fastball Curveball Fastball Fastball Curveball Fastball Fastball Fastball Curveball Fastball Fastball Curveball Curveball ChangeUp Curveball Fastball Curveball Fastball Curveball Curveball Curveball Fastball Curveball Fastball Fastball Fastball Fastball ChangeUp Fastball Curveball Slider Fastball Curveball Fastball ChangeUp Fastball Curveball Fastball ChangeUp Curveball Fastball Curveball Fastball Fastball Fastball Curveball Curveball Curveball Fastball Curveball Fastball Fastball Curveball Fastball Curveball Fastball Fastball Curveball Fastball ChangeUp Fastball Curveball ChangeUp Curveball Fastball ChangeUp Curveball Fastball Curveball Fastball Curveball Fastball Fastball Fastball Curveball Fastball ChangeUp Fastball ChangeUp ChangeUp Fastball Curveball Fastball Fastball ChangeUp Fastball Slider Curveball Fastball Fastball Slider Fastball Slider Fastball Fastball Fastball Fastball Curveball Slider Fastball Curveball ChangeUp Fastball Fastball Curveball Fastball Fastball ChangeUp Fastball Fastball Curveball Curveball ChangeUp Curveball Fastball Fastball Fastball Fastball Curveball Fastball Curveball Fastball Curveball Fastball Fastball Fastball Fastball Curveball Fastball Fastball Fastball Curveball Fastball ChangeUp Fastball Fastball Slider Curveball Fastball Fastball Fastball Fastball Fastball ChangeUp Slider Fastball Fastball Fastball ChangeUp Fastball Curveball Fastball Fastball Slider Fastball Slider Fastball Fastball Fastball Fastball Curveball Fastball ChangeUp Fastball Fastball Fastball Curveball Curveball Fastball Curveball Fastball Fastball Slider Fastball Slider Fastball Slider Fastball ChangeUp Fastball Fastball ChangeUp Curveball Fastball ChangeUp Fastball Curveball Fastball Slider Fastball Fastball Curveball ChangeUp Fastball Fastball Slider Curveball Fastball Slider Curveball Fastball Fastball Curveball Fastball Curveball Fastball Fastball Curveball Curveball Fastball Curveball Fastball Curveball Fastball Horizontal Break (in) Induced Vertical Break (in)
PitchUsage%VeloSpiniVBHBWhiff%
Fastball 55.7% 90.4 2194 20.2 -9.2 14.7
Curveball 29.2% 74.6 2407 -13.1 10.7 16.7
ChangeUp 9.1% 82.0 1883 12.6 -15.1 40.0
Slider 6.1% 76.8 2384 -7.1 13.2 0.0
Rolling velo by game (2023-06-30 – 2023-07-19)
85.2 81.5
Run Value/100 replicates MLB's own published methodology: a count-conditioned run-expectancy model (base-out state × ball-strike count, same RE24 approach as the baserunning model but extended to the pitch level) values every single pitch, not just PA outcomes — a called strike moving the count from 1-1 to 1-2 has real value even though nothing "happened." Doesn't use Trackman at all, just play-by-play + pitch sequencing, so it isn't restricted to Trackman-covered games the way most of this section is. The Fielding row is a range-runs estimate: batted balls are bucketed by position + Trackman-derived difficulty (hang time/distance/exit velo, same buckets as the baserunning model), and the fielder — parsed directly from that specific play's PBP description, not a per-game starting lineup — is credited or debited the run-value gap between the bucket's expected out rate and what actually happened. Barrel% uses MLB's actual published EV/launch-angle lookup table — a ball must be hit 98+ mph, with the qualifying launch-angle window widening as EV climbs (a tight 26-30° band right at 98 mph, up to a wide 8-50° band at 116+ mph); Solid Contact % is a CCBL-only complement using that same table shifted 10 mph lower (88+ mph and up), since MLB's absolute 98+ mph Barrel threshold leaves ~70% of CCBL hitters flat at 0%. Hard-Hit % is exit velo alone, no launch-angle requirement: 95+ mph off the bat. xBA/xSLG/xwOBA use a k-nearest-neighbor model on this season's own batted balls, not MLB's own published model or league-wide MLB data — those, Fielding, and Run Value should be read as CCBL-relative, not compared directly to MLB's own advanced tracking numbers.