Izaak Martinez

Izaak Martinez

School
UC-San Diego
Born
2001-09-12
Hometown
Baldwin Park, CA
Bats / Throws
L/L
Height / Weight
5-8 · 198
Drafted
2024 · Rd 18 (#535 overall) · Cleveland Guardians

Cape League Pitching (expand stats for Game Logs)

2023 — Cotuit Kettleers · UC-San Diego
Date Team Opp Result Dec GS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9FIPERA+
2023
Season Total  2-0 2 10.1 40 45 10 4 4 2 4 7 0 1 1 3.48 1.35 6.10 3.48 6.19 139

Professional Pitching

YearLevelTeamOrg GGSIPHRER BBSOHRWLSV ERAWHIPK/9
2024A LynchburgCleveland Guardians 7013.0 1144 7162 100 2.77 1.38 11.08
2025A Hill CityCleveland Guardians 7014.2 1065 2201 101 3.07 0.82 12.27
2025A+ Lake CountyCleveland Guardians 29052.0 442119 19383 420 3.29 1.21 6.58
2026A+ Lake CountyCleveland Guardians 24039.2 28157 15504 236 1.59 1.08 11.34
2026AA AkronCleveland Guardians 10119.0 1544 7253 320 1.89 1.16 11.84
2026AAA ColumbusCleveland Guardians 101.0 000 000 000 0.00
2026 AAA Career (1 yr) 101.0 000 000 000 0.00 0.00 0.00
2026 AA Career (1 yr) 10119.0 1544 7253 320 1.89 1.16 11.84
2025–2026 A+ Career (2 yrs) 53091.2 723626 34887 656 2.55 1.16 8.64
2024–2025 A Career (2 yrs) 14027.2 21109 9363 201 2.93 1.08 11.71

2023 Advanced Metrics (Trackman)

Pitching
Pitching
Exit Velo Against
20
83.1 mph
Hard-Hit % Against
31
19.4%
Ground Ball %
15
29.0%
K %
16
16.7%
BB %
55
9.5%
Whiff %
7
15.4%
Chase %
11
20.2%
Fastball Velocity
6
86.1 mph
Pitch-level percentiles vs. 2023 qualified pitchers (min 50 pitches); K%/BB% vs. qualified pitchers (min 8 IP); bar = percentile rank, value on right = actual stat
Pitch movement (catcher's-eye view, inches)
-20 -20 -10 -10 10 10 20 20 Fastball Fastball Fastball Fastball ChangeUp Slider Fastball Slider Slider Fastball Sinker Slider Slider Fastball Fastball Fastball Fastball ChangeUp Fastball ChangeUp Fastball Fastball Fastball Fastball Fastball Fastball Slider Slider Fastball Fastball Slider Fastball Fastball Fastball Slider Slider Slider Slider Slider Fastball Slider Fastball ChangeUp Fastball Slider Slider Slider ChangeUp Slider Slider Fastball Slider Fastball Slider Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball ChangeUp Fastball ChangeUp ChangeUp ChangeUp ChangeUp Slider Fastball Fastball Curveball Curveball Curveball Slider Fastball ChangeUp Fastball ChangeUp Fastball ChangeUp Slider Slider ChangeUp ChangeUp Fastball Fastball Fastball ChangeUp ChangeUp Fastball ChangeUp ChangeUp ChangeUp ChangeUp ChangeUp Slider ChangeUp Slider Slider Curveball Slider ChangeUp Slider Fastball Slider ChangeUp ChangeUp ChangeUp ChangeUp ChangeUp Fastball Fastball Fastball ChangeUp Fastball ChangeUp ChangeUp ChangeUp Fastball Slider Slider Slider ChangeUp Fastball ChangeUp ChangeUp ChangeUp Fastball ChangeUp Fastball Fastball Fastball Fastball Fastball Fastball ChangeUp Fastball Fastball Fastball Fastball ChangeUp Fastball ChangeUp Fastball Slider ChangeUp Slider ChangeUp Fastball ChangeUp ChangeUp ChangeUp ChangeUp Fastball ChangeUp ChangeUp Horizontal Break (in) Induced Vertical Break (in)
PitchUsage%VeloSpiniVBHBWhiff%
Fastball 42.7% 86.1 2262 22.1 -8.6 10.0
ChangeUp 31.2% 81.0 1569 12.1 -10.5 10.0
Slider 22.9% 79.4 1991 5.8 0.5 25.0
Curveball 2.5% 76.5 2025 -1.1 4.9 100.0
Sinker 0.6% 84.2 2163 22.9 -10.4 0.0
Rolling velo by game (2023-06-28 – 2023-07-14)
83.9 82.0
Run Value/100 replicates MLB's own published methodology: a count-conditioned run-expectancy model (base-out state × ball-strike count, same RE24 approach as the baserunning model but extended to the pitch level) values every single pitch, not just PA outcomes — a called strike moving the count from 1-1 to 1-2 has real value even though nothing "happened." Doesn't use Trackman at all, just play-by-play + pitch sequencing, so it isn't restricted to Trackman-covered games the way most of this section is. The Fielding row is a range-runs estimate: batted balls are bucketed by position + Trackman-derived difficulty (hang time/distance/exit velo, same buckets as the baserunning model), and the fielder — parsed directly from that specific play's PBP description, not a per-game starting lineup — is credited or debited the run-value gap between the bucket's expected out rate and what actually happened. Barrel% uses MLB's actual published EV/launch-angle lookup table — a ball must be hit 98+ mph, with the qualifying launch-angle window widening as EV climbs (a tight 26-30° band right at 98 mph, up to a wide 8-50° band at 116+ mph); Solid Contact % is a CCBL-only complement using that same table shifted 10 mph lower (88+ mph and up), since MLB's absolute 98+ mph Barrel threshold leaves ~70% of CCBL hitters flat at 0%. Hard-Hit % is exit velo alone, no launch-angle requirement: 95+ mph off the bat. xBA/xSLG/xwOBA use a k-nearest-neighbor model on this season's own batted balls, not MLB's own published model or league-wide MLB data — those, Fielding, and Run Value should be read as CCBL-relative, not compared directly to MLB's own advanced tracking numbers.