Braden Davis

Braden Davis

School
Sam Houston St
Born
2003-04-09
Hometown
Arlington, TX
Bats / Throws
L/L
Height / Weight
5-11 · 180
Drafted
2024 · Rd 5 (#142 overall) · St. Louis Cardinals

Cape League Pitching (expand stats for Game Logs)

2023 — Falmouth Commodores · Sam Houston St
Date Team Opp Result Dec GS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9FIPERA+
2023
Season Total  1-1 5 26.1 93 112 16 8 8 1 17 37 1 1 4 2.73 1.25 12.65 5.81 3.59 174

CCBL Playoffs

Playoff Batting Game Log
2023 Playoffs — Falmouth Commodores
DateTeamOppResultPos PAABRHTB 2B3BHRRBI SHSFHBP BBIBBSO SBCSGIDP POAEDP AVGOBPSLGOPS
2023 Playoffs
Season Total 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Playoff Pitching Game Log
2023 Playoffs — Falmouth Commodores
DateTeamOppResultDecGS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9
2023 Playoffs
Season Total  0-1 1 2.1 0 0 3 7 7 1 5 0 3 2 0 0 1 0 27.00 3.43 11.57 19.29

Professional Pitching

YearLevelTeamOrg GGSIPHRER BBSOHRWLSV ERAWHIPK/9
2025A Palm BeachSt. Louis Cardinals 171473.2 432826 521034 210 3.18 1.29 12.58
2025A+ PeoriaSt. Louis Cardinals 8836.2 15119 23500 320 2.21 1.04 12.27
2026AA SpringfieldSt. Louis Cardinals 2424102.2 906458 6813016 250 5.08 1.54 11.40
2026 AA Career (1 yr) 2424102.2 906458 6813016 250 5.08 1.54 11.40
2025 A+ Career (1 yr) 8836.2 15119 23500 320 2.21 1.04 12.27
2025 A Career (1 yr) 171473.2 432826 521034 210 3.18 1.29 12.58

2023 Advanced Metrics (Trackman)

Pitching
Pitching
Exit Velo Against
42
80.5 mph
Hard-Hit % Against
38
18.2%
Ground Ball %
44
40.9%
K %
88
27.8%
BB %
26
12.8%
Whiff %
96
42.0%
Chase %
58
29.0%
Fastball Velocity
40
89.7 mph
Pitch-level percentiles vs. 2023 qualified pitchers (min 50 pitches); K%/BB% vs. qualified pitchers (min 8 IP); bar = percentile rank, value on right = actual stat
Pitch movement (catcher's-eye view, inches)
-20 -20 -10 -10 10 10 20 20 Fastball Fastball Slider Fastball Fastball Fastball Fastball Fastball ChangeUp Fastball Fastball Fastball Fastball Slider Fastball Slider Slider Fastball ChangeUp ChangeUp ChangeUp ChangeUp Slider Slider ChangeUp Slider Fastball Slider Fastball Fastball Fastball Fastball Slider Fastball Slider Fastball ChangeUp Fastball Fastball Slider Slider Fastball Slider Slider ChangeUp ChangeUp Slider Fastball Fastball Fastball Fastball Fastball Slider Slider Slider Fastball Fastball Fastball ChangeUp Fastball ChangeUp ChangeUp Slider Fastball Slider Fastball Fastball Sinker Fastball Fastball Fastball Fastball Fastball ChangeUp Fastball Slider Fastball Fastball Slider Fastball Fastball Fastball Slider ChangeUp ChangeUp ChangeUp Slider Fastball Slider ChangeUp Fastball Slider Sinker ChangeUp Fastball Slider Fastball Fastball Fastball Fastball Fastball Fastball Slider Slider Slider Slider Slider ChangeUp Fastball Fastball Slider ChangeUp ChangeUp Fastball Fastball Slider Slider Fastball Fastball ChangeUp Fastball Slider Fastball ChangeUp Fastball Fastball Fastball ChangeUp Fastball ChangeUp TwoSeamFastBall Fastball Fastball Slider Fastball Slider Fastball ChangeUp Curveball Fastball ChangeUp ChangeUp Fastball Fastball Slider Slider TwoSeamFastBall Slider Fastball Fastball ChangeUp ChangeUp ChangeUp ChangeUp ChangeUp Fastball ChangeUp ChangeUp Slider Fastball ChangeUp Fastball Slider ChangeUp ChangeUp Fastball Fastball Slider Fastball Fastball Slider Slider ChangeUp ChangeUp TwoSeamFastBall Slider Fastball ChangeUp ChangeUp ChangeUp Fastball TwoSeamFastBall Slider Fastball Fastball TwoSeamFastBall Fastball ChangeUp ChangeUp ChangeUp TwoSeamFastBall ChangeUp ChangeUp Fastball Fastball Fastball ChangeUp Slider ChangeUp Fastball Fastball Fastball ChangeUp Fastball ChangeUp Fastball ChangeUp ChangeUp Fastball Fastball Fastball Fastball ChangeUp Fastball Fastball ChangeUp ChangeUp Fastball ChangeUp Fastball ChangeUp ChangeUp Fastball Curveball ChangeUp Fastball Fastball ChangeUp Curveball ChangeUp ChangeUp ChangeUp ChangeUp ChangeUp ChangeUp Fastball ChangeUp ChangeUp Fastball ChangeUp ChangeUp Fastball Fastball ChangeUp Fastball Fastball ChangeUp Fastball ChangeUp Fastball ChangeUp ChangeUp Fastball Curveball Curveball Fastball ChangeUp Fastball Fastball Fastball ChangeUp Fastball Fastball ChangeUp Fastball ChangeUp Fastball ChangeUp ChangeUp Fastball Fastball ChangeUp Fastball Fastball Fastball ChangeUp Fastball ChangeUp ChangeUp ChangeUp ChangeUp ChangeUp Fastball ChangeUp Slider Fastball Fastball Fastball Fastball ChangeUp Fastball Fastball ChangeUp Fastball Fastball Slider ChangeUp ChangeUp ChangeUp Fastball ChangeUp Slider ChangeUp Slider ChangeUp ChangeUp Fastball ChangeUp Fastball Fastball Fastball ChangeUp Slider Fastball Slider Fastball ChangeUp ChangeUp Fastball ChangeUp Fastball Slider Slider Fastball Fastball Slider Slider ChangeUp ChangeUp ChangeUp ChangeUp Fastball Fastball Slider Fastball Horizontal Break (in) Induced Vertical Break (in)
PitchUsage%VeloSpiniVBHBWhiff%
Fastball 44.8% 89.7 2273 19.8 -15.3 23.9
ChangeUp 29.9% 79.5 2233 12.9 -17.9 61.4
Slider 18.4% 80.0 2375 -1.2 1.4 51.6
Other 3.3% 16.7
TwoSeamFastBall 1.6% 86.7 2192 11.9 -18.7 50.0
Curveball 1.4% 78.9 2359 -3.6 0.9 0.0
Sinker 0.5% 87.7 2186 7.9 -18.7 100.0
Rolling velo by game (2023-06-19 – 2023-07-28)
85.6 83.7
Run Value/100 replicates MLB's own published methodology: a count-conditioned run-expectancy model (base-out state × ball-strike count, same RE24 approach as the baserunning model but extended to the pitch level) values every single pitch, not just PA outcomes — a called strike moving the count from 1-1 to 1-2 has real value even though nothing "happened." Doesn't use Trackman at all, just play-by-play + pitch sequencing, so it isn't restricted to Trackman-covered games the way most of this section is. The Fielding row is a range-runs estimate: batted balls are bucketed by position + Trackman-derived difficulty (hang time/distance/exit velo, same buckets as the baserunning model), and the fielder — parsed directly from that specific play's PBP description, not a per-game starting lineup — is credited or debited the run-value gap between the bucket's expected out rate and what actually happened. Barrel% uses MLB's actual published EV/launch-angle lookup table — a ball must be hit 98+ mph, with the qualifying launch-angle window widening as EV climbs (a tight 26-30° band right at 98 mph, up to a wide 8-50° band at 116+ mph); Solid Contact % is a CCBL-only complement using that same table shifted 10 mph lower (88+ mph and up), since MLB's absolute 98+ mph Barrel threshold leaves ~70% of CCBL hitters flat at 0%. Hard-Hit % is exit velo alone, no launch-angle requirement: 95+ mph off the bat. xBA/xSLG/xwOBA use a k-nearest-neighbor model on this season's own batted balls, not MLB's own published model or league-wide MLB data — those, Fielding, and Run Value should be read as CCBL-relative, not compared directly to MLB's own advanced tracking numbers.