Value breakdown:
Baserunning +0.6
Fielding +0.1
=
Total +0.7 runs
Hitting = pitch-by-pitch Run Value at the plate; Baserunning = BsR; Fielding = range runs at their position. Each independently computed, summed here for a total runs-above-average estimate.
Hitting
Exit Velocity
26
77.0 mph
Barrel %
63
0.0%
Solid Contact %
27
5.9%
Hard-Hit %
25
9.8%
K %
54
20.7%
BB %
15
6.1%
Whiff %
58
22.7%
Chase %
35
31.0%
wRC+
13
43
Running
Baserunning (BsR)
68
+0.6
Fielding
Fielding Run Value (1B)
55
+0.1
wRC+/BsR vs. 2023 qualified hitters (min 20 PA); Fielding vs. qualified fielders (min 20 plays) at the same position; batted-ball percentiles (min 15 BBE); bar = percentile rank, value on right = actual stat
Some games have no Trackman tracking data at all — hits from those games won't appear here, even if they show up in the player's official stats.
Rolling exit velo by game (2023-06-11 – 2023-08-02)
Pitching
Pitching
Exit Velo Against
11
84.7 mph
Hard-Hit % Against
30
20.0%
Ground Ball %
18
30.0%
Whiff %
2
10.9%
Chase %
50
27.6%
Fastball Velocity
0
69.2 mph
Fielding
Fielding (1B)
55
+0.1
Pitch-level percentiles vs. 2023 qualified pitchers (min 50 pitches); K%/BB% vs. qualified pitchers (min 8 IP); bar = percentile rank, value on right = actual stat
Pitch movement (catcher's-eye view, inches)
Pitch
Usage%
Velo
Spin
iVB
HB
Whiff%
● Fastball
91.4%
69.2
1765
20.3
12.9
11.4
● TwoSeamFastBall
4.8%
71.4
1817
12.3
18.7
0.0
● ChangeUp
2.9%
67.4
1365
12.4
10.4
—
● Other
1.0%
—
—
—
—
—
Rolling velo by game (2023-06-25 – 2023-07-28)
Run Value/100 replicates MLB's own published methodology: a count-conditioned run-expectancy model (base-out state × ball-strike count, same RE24 approach as the baserunning model but extended to the pitch level) values every single pitch, not just PA outcomes — a called strike moving the count from 1-1 to 1-2 has real value even though nothing "happened." Doesn't use Trackman at all, just play-by-play + pitch sequencing, so it isn't restricted to Trackman-covered games the way most of this section is. The Fielding row is a range-runs estimate: batted balls are bucketed by position + Trackman-derived difficulty (hang time/distance/exit velo, same buckets as the baserunning model), and the fielder — parsed directly from that specific play's PBP description, not a per-game starting lineup — is credited or debited the run-value gap between the bucket's expected out rate and what actually happened. Barrel% uses MLB's actual published EV/launch-angle lookup table — a ball must be hit 98+ mph, with the qualifying launch-angle window widening as EV climbs (a tight 26-30° band right at 98 mph, up to a wide 8-50° band at 116+ mph); Solid Contact % is a CCBL-only complement using that same table shifted 10 mph lower (88+ mph and up), since MLB's absolute 98+ mph Barrel threshold leaves ~70% of CCBL hitters flat at 0%. Hard-Hit % is exit velo alone, no launch-angle requirement: 95+ mph off the bat. xBA/xSLG/xwOBA use a k-nearest-neighbor model on this season's own batted balls, not MLB's own published model or league-wide MLB data — those, Fielding, and Run Value should be read as CCBL-relative, not compared directly to MLB's own advanced tracking numbers.