Teddy McGraw

Teddy McGraw

School
Wake Forest
Born
2001-10-30
Hometown
Cooperstown, NY
Bats / Throws
R/R
Height / Weight
6-3 · 210
Drafted
2023 · Rd 3 (#92 overall) · Seattle Mariners

Cape League Pitching (expand stats for Game Logs)

2021 — Brewster Whitecaps · Wake Forest
2022 — Brewster Whitecaps · Wake Forest
Date Team Opp Result Dec GS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9FIPERA+
2021
Season Total  1-2 6 27.0 105 118 27 15 11 2 11 25 2 0 1 3.67 1.41 8.33 3.67 4.26 120
2022
Season Total  1-1 2 11.0 41 45 9 5 4 0 4 12 0 2 1 3.27 1.18 9.82 3.27 2.22 117

CCBL Playoffs

Playoff Batting Game Log
2021 Playoffs — Brewster Whitecaps
DateTeamOppResultPos PAABRHTB 2B3BHRRBI SHSFHBP BBIBBSO SBCSGIDP POAEDP AVGOBPSLGOPS
2021 Playoffs
Season Total 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
Playoff Pitching Game Log
2021 Playoffs — Brewster Whitecaps
DateTeamOppResultDecGS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9
2021 Playoffs
Season Total  0-0 1 7.0 0 0 5 1 1 0 1 0 10 0 0 0 0 0 1.29 0.86 12.86 1.29

Professional Pitching

YearLevelTeamOrg GGSIPHRER BBSOHRWLSV ERAWHIPK/9
2024A ModestoSeattle Mariners 448.2 944 480 000 4.15 1.50 8.31
2025A+ EverettSeattle Mariners 9819.1 2477 4241 030 3.26 1.45 11.17
2026A Inland EmpireSeattle Mariners 203.0 300 020 000 0.00 1.00 6.00
2026AA ArkansasSeattle Mariners 22026.2 231615 9194 311 5.06 1.20 6.41
2026 AA Career (1 yr) 22026.2 231615 9194 311 5.06 1.20 6.41
2025 A+ Career (1 yr) 9819.1 2477 4241 030 3.26 1.45 11.17
2024–2026 A Career (2 yrs) 6411.2 1244 4100 000 3.09 1.37 7.71

2022 Advanced Metrics (Trackman)

Pitching
Pitching
Exit Velo Against
85
74.5 mph
Hard-Hit % Against
88
3.7%
Ground Ball %
94
66.7%
K %
59
24.5%
BB %
60
8.2%
Whiff %
52
27.1%
Chase %
95
37.4%
Fastball Velocity
94
93.9 mph
Pitch-level percentiles vs. 2022 qualified pitchers (min 50 pitches); K%/BB% vs. qualified pitchers (min 8 IP); bar = percentile rank, value on right = actual stat
Pitch movement (catcher's-eye view, inches)
-20 -20 -10 -10 10 10 20 20 Fastball Fastball Fastball Fastball Fastball Fastball Fastball ChangeUp Fastball Sinker Sinker Slider Sinker Fastball Slider Fastball Fastball Slider Fastball Fastball ChangeUp Fastball Fastball Slider ChangeUp Slider Fastball Slider Slider Sinker Sinker ChangeUp Sinker ChangeUp Sinker Sinker Sinker ChangeUp Fastball Fastball ChangeUp Fastball Sinker Sinker Fastball Slider Sinker ChangeUp Fastball Fastball Fastball Sinker ChangeUp Fastball Slider Slider Sinker Fastball ChangeUp Fastball Fastball Fastball Sinker ChangeUp Fastball Sinker Fastball ChangeUp Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball ChangeUp Slider Slider Fastball ChangeUp Slider ChangeUp Fastball Fastball Fastball Fastball Fastball ChangeUp Fastball ChangeUp Fastball Sinker Fastball Fastball Slider Fastball Slider Slider ChangeUp Fastball Sinker ChangeUp Fastball Fastball ChangeUp Fastball Slider Fastball Fastball Fastball Fastball Fastball Fastball Slider Sinker Slider Sinker Fastball Sinker Fastball ChangeUp Fastball ChangeUp Fastball Fastball Fastball Fastball Slider Fastball Fastball Fastball Fastball Fastball Slider Slider Fastball ChangeUp Slider Sinker Fastball ChangeUp Fastball Fastball Slider ChangeUp Fastball Slider Fastball Curveball Fastball Slider Fastball ChangeUp Curveball Fastball ChangeUp Slider Slider Sinker Fastball Slider Fastball Slider ChangeUp Fastball ChangeUp Fastball Fastball Fastball Fastball Sinker Sinker Horizontal Break (in) Induced Vertical Break (in)
PitchUsage%VeloSpiniVBHBWhiff%
Fastball 50.6% 93.9 2321 14.4 12.7 23.8
Slider 17.2% 82.0 2849 -3.1 -15.1 23.1
ChangeUp 16.7% 87.1 1654 -0.6 18.8 50.0
Sinker 14.4% 92.9 2184 8.0 18.2 7.1
Curveball 1.1% 80.6 2845 -10.9 -15.6 100.0
Rolling velo by game (2022-06-14 – 2022-06-22)
90.9 90.0
Run Value/100 replicates MLB's own published methodology: a count-conditioned run-expectancy model (base-out state × ball-strike count, same RE24 approach as the baserunning model but extended to the pitch level) values every single pitch, not just PA outcomes — a called strike moving the count from 1-1 to 1-2 has real value even though nothing "happened." Doesn't use Trackman at all, just play-by-play + pitch sequencing, so it isn't restricted to Trackman-covered games the way most of this section is. The Fielding row is a range-runs estimate: batted balls are bucketed by position + Trackman-derived difficulty (hang time/distance/exit velo, same buckets as the baserunning model), and the fielder — parsed directly from that specific play's PBP description, not a per-game starting lineup — is credited or debited the run-value gap between the bucket's expected out rate and what actually happened. Barrel% uses MLB's actual published EV/launch-angle lookup table — a ball must be hit 98+ mph, with the qualifying launch-angle window widening as EV climbs (a tight 26-30° band right at 98 mph, up to a wide 8-50° band at 116+ mph); Solid Contact % is a CCBL-only complement using that same table shifted 10 mph lower (88+ mph and up), since MLB's absolute 98+ mph Barrel threshold leaves ~70% of CCBL hitters flat at 0%. Hard-Hit % is exit velo alone, no launch-angle requirement: 95+ mph off the bat. xBA/xSLG/xwOBA use a k-nearest-neighbor model on this season's own batted balls, not MLB's own published model or league-wide MLB data — those, Fielding, and Run Value should be read as CCBL-relative, not compared directly to MLB's own advanced tracking numbers.