Hunter Dula

Hunter Dula

School
Wingate
Born
1999-03-08
Hometown
Troutman, NC
Bats / Throws
L/R
Height / Weight
6-1 · 205
Drafted
2021 · Rd 18 (#536 overall) · San Francisco Giants

Cape League Pitching (expand stats for Game Logs)

2021 — Hyannis Harbor Hawks · Wingate
Date Team Opp Result Dec GS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9FIPERA+
2021
Season Total  0-1 3 8.2 34 39 7 8 5 1 4 11 1 2 5.19 1.27 11.42 4.15 4.40 83

Professional Pitching

YearLevelTeamOrg GGSIPHRER BBSOHRWLSV ERAWHIPK/9
2022A San JoseSan Francisco Giants 35041.2 392519 19543 247 4.10 1.39 11.66
2022A+ EugeneSan Francisco Giants 404.1 122 720 000 4.15 1.85 4.15
2023A+ EugeneSan Francisco Giants 36043.0 361715 19506 428 3.14 1.28 10.47
2023AA RichmondSan Francisco Giants 7011.0 14108 6111 100 6.55 1.82 9.00
2024A+ EugeneSan Francisco Giants 30036.2 251413 12373 125 3.19 1.01 9.08
2024AA RichmondSan Francisco Giants 201.2 211 120 000 5.40 1.80 10.80
2024AAA SacramentoSan Francisco Giants 304.2 1066 222 000 11.57 2.57 3.86
2024 AAA Career (1 yr) 304.2 1066 222 000 11.57 2.57 3.86
2023–2024 AA Career (2 yrs) 9012.2 16119 7131 100 6.39 1.82 9.24
2022–2024 A+ Career (3 yrs) 70084.0 623330 38899 5413 3.21 1.19 9.54
2022 A Career (1 yr) 35041.2 392519 19543 247 4.10 1.39 11.66

2021 Advanced Metrics (Trackman)

Pitching
Pitching
Exit Velo Against
62
80.4 mph
Hard-Hit % Against
83
10.0%
Ground Ball %
17
35.0%
K %
68
26.8%
BB %
46
9.7%
Whiff %
43
26.2%
Chase %
44
27.6%
Fastball Velocity
57
91.2 mph
Pitch-level percentiles vs. 2021 qualified pitchers (min 50 pitches); K%/BB% vs. qualified pitchers (min 8 IP); bar = percentile rank, value on right = actual stat
Pitch movement (catcher's-eye view, inches)
-20 -20 -10 -10 10 10 20 20 Fastball Fastball Fastball Curveball Fastball Fastball Fastball Fastball Slider Fastball Fastball Fastball ChangeUp Fastball Fastball Fastball Fastball Slider Fastball Fastball Fastball Fastball Fastball Fastball Fastball Slider Fastball Fastball Slider Fastball Slider Fastball Fastball Fastball Fastball Fastball Fastball Cutter Cutter Fastball Slider Fastball Fastball Fastball Fastball Slider Cutter Fastball Fastball Slider Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Slider Fastball Fastball Fastball Fastball Curveball Curveball Fastball Fastball Fastball Slider Fastball Fastball Slider Fastball Fastball Fastball Slider Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Curveball Fastball Fastball Fastball Fastball Slider Curveball Curveball Slider Fastball Fastball Fastball Fastball Fastball Fastball ChangeUp Fastball Fastball Fastball ChangeUp ChangeUp Fastball Fastball Fastball Slider Slider Slider Fastball Slider Fastball Curveball Fastball Fastball Fastball Fastball Curveball Fastball Fastball Curveball Fastball Fastball ChangeUp Fastball Slider Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Fastball Curveball Slider Fastball Fastball Curveball Fastball Fastball Curveball Fastball Fastball Fastball Fastball Fastball Fastball Slider Curveball Fastball Curveball Fastball ChangeUp Curveball ChangeUp Fastball Curveball Fastball Curveball Horizontal Break (in) Induced Vertical Break (in)
PitchUsage%VeloSpiniVBHBWhiff%
Fastball 71.2% 91.2 2355 19.5 11.4 19.3
Slider 12.4% 81.3 2381 0.4 -3.8 44.4
Curveball 10.6% 79.4 2428 -5.8 -4.5 44.4
ChangeUp 4.1% 83.7 2211 21.1 14.8 100.0
Cutter 1.8% 82.7 2361 3.4 -2.4 0.0
Rolling velo by game (2021-06-23 – 2021-07-08)
88.7 87.9
Run Value/100 replicates MLB's own published methodology: a count-conditioned run-expectancy model (base-out state × ball-strike count, same RE24 approach as the baserunning model but extended to the pitch level) values every single pitch, not just PA outcomes — a called strike moving the count from 1-1 to 1-2 has real value even though nothing "happened." Doesn't use Trackman at all, just play-by-play + pitch sequencing, so it isn't restricted to Trackman-covered games the way most of this section is. The Fielding row is a range-runs estimate: batted balls are bucketed by position + Trackman-derived difficulty (hang time/distance/exit velo, same buckets as the baserunning model), and the fielder — parsed directly from that specific play's PBP description, not a per-game starting lineup — is credited or debited the run-value gap between the bucket's expected out rate and what actually happened. Barrel% uses MLB's actual published EV/launch-angle lookup table — a ball must be hit 98+ mph, with the qualifying launch-angle window widening as EV climbs (a tight 26-30° band right at 98 mph, up to a wide 8-50° band at 116+ mph); Solid Contact % is a CCBL-only complement using that same table shifted 10 mph lower (88+ mph and up), since MLB's absolute 98+ mph Barrel threshold leaves ~70% of CCBL hitters flat at 0%. Hard-Hit % is exit velo alone, no launch-angle requirement: 95+ mph off the bat. xBA/xSLG/xwOBA use a k-nearest-neighbor model on this season's own batted balls, not MLB's own published model or league-wide MLB data — those, Fielding, and Run Value should be read as CCBL-relative, not compared directly to MLB's own advanced tracking numbers.