Nick Sinacola

Nick Sinacola

School
Maine
Born
1999-10-29
Hometown
Providence, RI
Bats / Throws
L/R
Height / Weight
6-2 · 190
Drafted
2021 · Rd 7 (#206 overall) · San Francisco Giants

Cape League Pitching (expand stats for Game Logs)

2021 — Harwich Mariners · Maine
Date Team Opp Result Dec GS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9FIPERA+
2021
Season Total  0-1 2 9.0 31 38 5 8 8 3 5 13 2 0 1 8.00 1.11 13.00 5.00 7.48 50

Professional Pitching

YearLevelTeamOrg GGSIPHRER BBSOHRWLSV ERAWHIPK/9
2022A San JoseSan Francisco Giants 2518102.2 1045344 3911611 660 3.86 1.39 10.17
2023A+ EugeneSan Francisco Giants 232088.1 874845 2510011 250 4.58 1.27 10.19
2024A+ EugeneSan Francisco Giants 10240.1 281312 7384 410 2.68 0.87 8.48
2024AA RichmondSan Francisco Giants 151568.1 643331 18598 520 4.08 1.20 7.77
2025AA RichmondSan Francisco Giants 21357.1 532121 27471 421 3.30 1.40 7.38
2024–2025 AA Career (2 yrs) 3618125.2 1175452 451069 941 3.72 1.29 7.59
2023–2024 A+ Career (2 yrs) 3322128.2 1156157 3213815 660 3.99 1.14 9.65
2022 A Career (1 yr) 2518102.2 1045344 3911611 660 3.86 1.39 10.17

2021 Advanced Metrics (Trackman)

Pitching
Pitching
Exit Velo Against
19
84.3 mph
Hard-Hit % Against
22
23.1%
Ground Ball %
24
38.5%
K %
83
28.9%
BB %
32
11.1%
Whiff %
91
39.6%
Chase %
84
34.2%
Fastball Velocity
43
90.4 mph
Run Value/100
18
-1.49
Pitch-level percentiles vs. 2021 qualified pitchers (min 50 pitches); K%/BB% vs. qualified pitchers (min 8 IP); bar = percentile rank, value on right = actual stat
Pitch movement (catcher's-eye view, inches)
-20 -20 -10 -10 10 10 20 20 Fastball ChangeUp Fastball ChangeUp Slider Fastball Fastball Slider Fastball Slider Fastball Fastball Slider Slider Slider Slider Fastball Slider Fastball Fastball Sinker Fastball Fastball Fastball Slider Fastball Slider Fastball Slider Fastball Slider ChangeUp Fastball Slider Fastball Slider Slider Fastball Slider Fastball Slider Slider Fastball Slider Slider Fastball Curveball Fastball Curveball Fastball Fastball Fastball Fastball ChangeUp ChangeUp Fastball Fastball Fastball Curveball Fastball ChangeUp Fastball ChangeUp ChangeUp Fastball Curveball Fastball Fastball Fastball Slider ChangeUp Fastball ChangeUp Fastball Fastball Slider Fastball Slider Slider Fastball Fastball Fastball Fastball Fastball Slider Fastball Slider Fastball Fastball Fastball Slider Fastball Slider Fastball Slider Curveball Fastball Fastball Slider Slider Slider Fastball Fastball Slider Slider Fastball Fastball Fastball Curveball Fastball Fastball Fastball ChangeUp Horizontal Break (in) Induced Vertical Break (in)
PitchUsage%VeloSpiniVBHBWhiff%
Fastball 54.4% 90.4 2215 20.1 8.4 44.0
Slider 29.8% 82.4 2228 -2.0 -0.8 36.8
ChangeUp 9.6% 83.2 1112 6.6 10.5 50.0
Curveball 5.3% 81.5 2256 -3.1 -1.0 0.0
Sinker 0.9% 81.6 2379 -1.7 -4.9
Rolling velo by game (2021-06-20 – 2021-06-27)
87.1 86.3
Run Value/100 replicates MLB's own published methodology: a count-conditioned run-expectancy model (base-out state × ball-strike count, same RE24 approach as the baserunning model but extended to the pitch level) values every single pitch, not just PA outcomes — a called strike moving the count from 1-1 to 1-2 has real value even though nothing "happened." Doesn't use Trackman at all, just play-by-play + pitch sequencing, so it isn't restricted to Trackman-covered games the way most of this section is. The Fielding row is a range-runs estimate: batted balls are bucketed by position + Trackman-derived difficulty (hang time/distance/exit velo, same buckets as the baserunning model), and the fielder — parsed directly from that specific play's PBP description, not a per-game starting lineup — is credited or debited the run-value gap between the bucket's expected out rate and what actually happened. Barrel% uses MLB's actual published EV/launch-angle lookup table — a ball must be hit 98+ mph, with the qualifying launch-angle window widening as EV climbs (a tight 26-30° band right at 98 mph, up to a wide 8-50° band at 116+ mph); Solid Contact % is a CCBL-only complement using that same table shifted 10 mph lower (88+ mph and up), since MLB's absolute 98+ mph Barrel threshold leaves ~70% of CCBL hitters flat at 0%. Hard-Hit % is exit velo alone, no launch-angle requirement: 95+ mph off the bat. xBA/xSLG/xwOBA use a k-nearest-neighbor model on this season's own batted balls, not MLB's own published model or league-wide MLB data — those, Fielding, and Run Value should be read as CCBL-relative, not compared directly to MLB's own advanced tracking numbers.