BK

Ben King

Cape League Pitching (expand stats for Game Logs)

2023 — Falmouth Commodores
Date Team Opp Result Dec GS IPABBF HRERHR BBIBBSO HBPSHSFWPBK ERAWHIPK/9BB/9FIPERA+
2023
Season Total  0-1 0 5.0 25 31 11 12 10 1 3 6 2 1 3 18.00 2.80 10.80 5.40 7.06 26

2023 Advanced Metrics (Trackman)

Pitching
Pitching
Exit Velo Against
16
83.6 mph
Hard-Hit % Against
4
33.3%
Ground Ball %
43
40.0%
Whiff %
72
29.3%
Chase %
51
28.0%
Fastball Velocity
7
87.0 mph
Pitch-level percentiles vs. 2023 qualified pitchers (min 50 pitches); K%/BB% vs. qualified pitchers (min 8 IP); bar = percentile rank, value on right = actual stat
Pitch movement (catcher's-eye view, inches)
-20 -20 -10 -10 10 10 20 20 Slider Curveball TwoSeamFastBall Slider TwoSeamFastBall Curveball Slider Slider Slider Curveball Curveball TwoSeamFastBall Slider Curveball Curveball Curveball Curveball Slider Curveball Slider Slider Slider Slider Slider Fastball Slider Fastball Slider Slider Slider Slider Fastball Slider Fastball Slider Slider Slider Fastball Slider Fastball Fastball Slider Slider Slider Slider Slider Slider Fastball Fastball Slider Slider Slider Slider Fastball Fastball Slider Slider Fastball Slider Slider Fastball Fastball Fastball Slider Slider Sinker Sinker Slider Slider Sinker Slider Slider Sinker Slider Slider Slider Sinker Sinker Slider Slider Sinker Slider Sinker Slider Sinker Slider Slider Horizontal Break (in) Induced Vertical Break (in)
PitchUsage%VeloSpiniVBHBWhiff%
Slider 58.6% 80.7 2545 0.3 -11.2 28.6
Fastball 17.2% 87.0 2231 7.9 20.9 42.9
Curveball 10.3% 81.2 2589 -2.7 -8.3 40.0
Sinker 10.3% 88.1 2276 5.7 20.7 16.7
TwoSeamFastBall 3.4% 88.3 2287 9.2 20.8 0.0
Rolling velo by game (2023-07-14 – 2023-07-26)
83.9 82.1
Run Value/100 replicates MLB's own published methodology: a count-conditioned run-expectancy model (base-out state × ball-strike count, same RE24 approach as the baserunning model but extended to the pitch level) values every single pitch, not just PA outcomes — a called strike moving the count from 1-1 to 1-2 has real value even though nothing "happened." Doesn't use Trackman at all, just play-by-play + pitch sequencing, so it isn't restricted to Trackman-covered games the way most of this section is. The Fielding row is a range-runs estimate: batted balls are bucketed by position + Trackman-derived difficulty (hang time/distance/exit velo, same buckets as the baserunning model), and the fielder — parsed directly from that specific play's PBP description, not a per-game starting lineup — is credited or debited the run-value gap between the bucket's expected out rate and what actually happened. Barrel% uses MLB's actual published EV/launch-angle lookup table — a ball must be hit 98+ mph, with the qualifying launch-angle window widening as EV climbs (a tight 26-30° band right at 98 mph, up to a wide 8-50° band at 116+ mph); Solid Contact % is a CCBL-only complement using that same table shifted 10 mph lower (88+ mph and up), since MLB's absolute 98+ mph Barrel threshold leaves ~70% of CCBL hitters flat at 0%. Hard-Hit % is exit velo alone, no launch-angle requirement: 95+ mph off the bat. xBA/xSLG/xwOBA use a k-nearest-neighbor model on this season's own batted balls, not MLB's own published model or league-wide MLB data — those, Fielding, and Run Value should be read as CCBL-relative, not compared directly to MLB's own advanced tracking numbers.