Pitch-level percentiles vs. 2026 qualified pitchers (min 50 pitches); K%/BB% vs. qualified pitchers (min 8 IP); bar = percentile rank, value on right = actual stat
Pitch movement (catcher's-eye view, inches)
Pitch
Usage%
Velo
Spin
iVB
HB
Whiff%
● Fastball
47.9%
91.7
2368
18.5
11.4
28.6
● Slider
35.1%
83.9
2512
3.1
-1.8
35.9
● ChangeUp
12.7%
82.9
1573
6.0
16.2
10.5
● Curveball
2.3%
76.9
2190
-9.0
-4.4
0.0
● Sinker
0.8%
93.3
2343
15.6
18.9
0.0
● Cutter
0.4%
85.8
2544
5.6
-0.9
—
● Splitter
0.4%
83.7
1275
1.4
15.4
0.0
● Other
0.4%
—
—
—
—
—
BA
SLG
wOBA
Actual
0.262
0.311
0.313
Expected (x)
0.294
0.429
0.391
Diff
-0.032
-0.118
-0.078
Expected stats allowed, from the same k-nearest-neighbor model on exit velo + launch angle (61 AB against) — negative diff (blue) means outperforming quality of contact allowed (limiting hits below what the contact deserved), positive (red) means getting unlucky/hit hard
Rolling velo by game (2026-06-28 – 2026-07-27)
Run Value/100 replicates MLB's own published methodology: a count-conditioned run-expectancy model (base-out state × ball-strike count, same RE24 approach as the baserunning model but extended to the pitch level) values every single pitch, not just PA outcomes — a called strike moving the count from 1-1 to 1-2 has real value even though nothing "happened." Doesn't use Trackman at all, just play-by-play + pitch sequencing, so it isn't restricted to Trackman-covered games the way most of this section is. The Fielding row is a range-runs estimate: batted balls are bucketed by position + Trackman-derived difficulty (hang time/distance/exit velo, same buckets as the baserunning model), and the fielder — parsed directly from that specific play's PBP description, not a per-game starting lineup — is credited or debited the run-value gap between the bucket's expected out rate and what actually happened. Barrel% uses MLB's actual published EV/launch-angle lookup table — a ball must be hit 98+ mph, with the qualifying launch-angle window widening as EV climbs (a tight 26-30° band right at 98 mph, up to a wide 8-50° band at 116+ mph); Solid Contact % is a CCBL-only complement using that same table shifted 10 mph lower (88+ mph and up), since MLB's absolute 98+ mph Barrel threshold leaves ~70% of CCBL hitters flat at 0%. Hard-Hit % is exit velo alone, no launch-angle requirement: 95+ mph off the bat. xBA/xSLG/xwOBA use a k-nearest-neighbor model on this season's own batted balls, not MLB's own published model or league-wide MLB data — those, Fielding, and Run Value should be read as CCBL-relative, not compared directly to MLB's own advanced tracking numbers.