Hitting = pitch-by-pitch Run Value at the plate; Baserunning = BsR; Fielding = range runs at their position. Each independently computed, summed here for a total runs-above-average estimate.
Hitting
xwOBA
85
0.389
xBA
98
0.333
xSLG
84
0.389
wRC+/BsR vs. 2026 qualified hitters (min 20 PA); Fielding vs. qualified fielders (min 20 plays) at the same position; batted-ball percentiles (min 15 BBE); bar = percentile rank, value on right = actual stat
Some games have no Trackman tracking data at all — hits from those games won't appear here, even if they show up in the player's official stats.
BA
SLG
wOBA
Actual
0.600
0.867
0.774
Expected (x)
0.333
0.389
0.389
Diff
+0.267
+0.478
+0.385
Expected stats from a k-nearest-neighbor model on exit velo + launch angle (15 AB) — positive diff (red) means outperforming quality of contact, negative (blue) means getting unlucky
Rolling exit velo by game (2026-06-24 – 2026-06-30)
Pitching
Pitching
xwOBA Against
5
0.446
xBA Against
26
0.270
xSLG Against
6
0.451
Exit Velo Against
9
85.3 mph
Hard-Hit % Against
16
25.6%
Ground Ball %
53
48.7%
K %
18
17.5%
BB %
12
15.9%
Whiff %
7
17.2%
Chase %
14
19.4%
Fastball Velocity
95
94.7 mph
Run Value/100
11
-2.33
Pitch-level percentiles vs. 2026 qualified pitchers (min 50 pitches); K%/BB% vs. qualified pitchers (min 8 IP); bar = percentile rank, value on right = actual stat
Pitch movement (catcher's-eye view, inches)
Pitch
Usage%
Velo
Spin
iVB
HB
Whiff%
● Fastball
48.3%
94.7
2550
18.7
7.7
15.7
● Curveball
29.3%
80.1
2987
-12.4
-14.4
23.8
● Slider
13.2%
84.4
2954
-2.7
-9.1
16.7
● Cutter
4.5%
88.1
2732
2.7
-1.5
0.0
● ChangeUp
4.5%
85.2
2129
5.5
13.7
20.0
BA
SLG
wOBA
Actual
0.220
0.400
0.409
Expected (x)
0.270
0.451
0.446
Diff
-0.050
-0.051
-0.037
Expected stats allowed, from the same k-nearest-neighbor model on exit velo + launch angle (50 AB against) — negative diff (blue) means outperforming quality of contact allowed (limiting hits below what the contact deserved), positive (red) means getting unlucky/hit hard
Rolling velo by game (2026-06-14 – 2026-07-03)
Run Value/100 replicates MLB's own published methodology: a count-conditioned run-expectancy model (base-out state × ball-strike count, same RE24 approach as the baserunning model but extended to the pitch level) values every single pitch, not just PA outcomes — a called strike moving the count from 1-1 to 1-2 has real value even though nothing "happened." Doesn't use Trackman at all, just play-by-play + pitch sequencing, so it isn't restricted to Trackman-covered games the way most of this section is. The Fielding row is a range-runs estimate: batted balls are bucketed by position + Trackman-derived difficulty (hang time/distance/exit velo, same buckets as the baserunning model), and the fielder — parsed directly from that specific play's PBP description, not a per-game starting lineup — is credited or debited the run-value gap between the bucket's expected out rate and what actually happened. Barrel% uses MLB's actual published EV/launch-angle lookup table — a ball must be hit 98+ mph, with the qualifying launch-angle window widening as EV climbs (a tight 26-30° band right at 98 mph, up to a wide 8-50° band at 116+ mph); Solid Contact % is a CCBL-only complement using that same table shifted 10 mph lower (88+ mph and up), since MLB's absolute 98+ mph Barrel threshold leaves ~70% of CCBL hitters flat at 0%. Hard-Hit % is exit velo alone, no launch-angle requirement: 95+ mph off the bat. xBA/xSLG/xwOBA use a k-nearest-neighbor model on this season's own batted balls, not MLB's own published model or league-wide MLB data — those, Fielding, and Run Value should be read as CCBL-relative, not compared directly to MLB's own advanced tracking numbers.